Tech Tree Bugged...

"Improvement - Airfield" makes no direct changes to the tech tree. It adds a unit to Flight and Radar and an improvement to Flight.

Does CivUP/GEM fix the bug in the core tech tree code that having more than 5 things in a single tech causes it to fail with a nil pointer error?
 
Radar was deleted in GEM. Anything unlocked by it was moved to flight (or moved elsewhere manually). Which might be the problem (over 5 with preexisting flight bonuses?)
 
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