Gisli
Chieftain
I'm planning a post-apocalyptic type mod right now and plan on having the tech advances in the first era show a degeneration in technology rather than an advancement. For example, the players may start with the ability to produce riflemen, but as the factories break down and cannot be fixed, the ability to make these units is lost and only inferior units can be built. If I make it so that the more advanced units are obsoleted by the later units will this cause any problems for the mod or for the AI?
Also, correct me if I am mistaken, it is impossible to remove terraform abilities after they are available, right? Can I make so the players can mine a square at first but lose that ability for a while later? Probably not but I figure it's worth asking.
Gisli
Also, correct me if I am mistaken, it is impossible to remove terraform abilities after they are available, right? Can I make so the players can mine a square at first but lose that ability for a while later? Probably not but I figure it's worth asking.
Gisli