I first noticed this problem in a game where I had just constructed the Hanging Gardens. When I built a new city, it would gain the health bonus, but not the population increase - that only happened in existing cities. Okay, I thought it was an intended feature, as it wasn't completely impossible that was how it was intended to work.
In a later game, I researched Biology, and then decided to build a few farms. They didn't get the +1 food bonus, although existing farms had.
I can't confirm whether this problem occurs with all of the technologies that grant improvement bonuses and their respective improvements, but I suspect it might be the case.
In a later game, I researched Biology, and then decided to build a few farms. They didn't get the +1 food bonus, although existing farms had.
I can't confirm whether this problem occurs with all of the technologies that grant improvement bonuses and their respective improvements, but I suspect it might be the case.