Techs too fast v107 v108 and tech mods overridden

gdwitt

Prince
Joined
Sep 27, 2010
Messages
359
Location
Austin, TX
I've always noticed that techs run by too fast in VEM.
By the time my libraries are all up, I am getting Steel and engineering in 3 turns each.

It prevents me from warfare as I'm always competing to build all the wonders available.

v108 has a new bug: it overrides the slow tech mods that I've always used.
I prefer to use the "Epic Speed Tech" for the game to make this the culture, tech and production balance out.

However in 108, I found that this mod was ignored. The tech zoomed along at 3-6 turns apiece up to turn 110 when I quit because of game lag.

Please advise on how to get the tech to slow down significantly.
 
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