Sayyida al Hurra - Iceland - Exploration Age
Despite completing all 4 Legacy Paths in the previous age, I didn't choose a Golden Age (I rarely do these days), instead I went for Fealty as well as a unique bonus that gives your Naval Units +3 Combat Strength at the cost of 10% Influence. I also grabbed 6 attribute points, +35 Gold for previous Trade Routes and +11 Science from the Antiquity Codices. I upgraded two Towns and changed Capital, so started the age with 4 Cities (and 5 Towns).
I had a considerable lead in Culture off the bat, while four of the AIs had a slight lead on Science. I was also leading the way in Influence:
Thanks to getting two Future Civics in the previous age, I got Piety in 1 turn and immediately bought a Temple. I picked the +2 Relics for converting a City State, as well as the Tikkun Olam for extra Influence.
I bought two Settlers by turn 4, both heading towards Eddie - one to settle on his island and one to settle on the tiny strip of DL northeast of my empire. Unfortunately the DL strip had no Treasure Resources, so I sent my Settler to explore the area east of Eddie instead. On Turn 12 I settled Borg in Eddie's lands, at the same time as I completed the Wat Xieng Thong wonder in my Capital.
On Turn 22, just as I was getting excited about having a peaceful Exploration age, Himiko denounces me. I've got enough Influence to block it, but she doesn't scare me, so let her have her way. I've got 4k Gold in the bank, so I start pumping out the viking boats - time to let their traditions roar! I've only researched the first batch of the Icelandic Civics, so I pivot from Colonialism (was hoping to build El Escorial) to Væringjar for the extra combat strength on my ships, and will then do Hugins Drekka to be able to Pillage within 2 tiles.
Catherine is Helpful again (I set up 3 Trade Routes to make her happy), so I ally her, I've now got 3 Allies, giving me a sweet +60 Culture boost.
The exploration of the Distant Lands isn't going great, first of all there's very little of it, and more importantly, none of the islands I find have any Treasures! Of course there's plenty of Hostile IPs in those lands, and my westbound Settler, who finally found a Treasure Resource, got killed by a Cog. My exploration party heading east gets eaten up by Barbarians, there's nowhere to rest and heal, and so they kill my Commander and all of a sudden I'm left with one Settler and one Swordsman:
My mistake here was sending out Commanders that weren't fully packed with military units...
Reinforcements won't arrive in time, so I decide to settle on that 1 available spot on Tidore's island - it's not a great location and there's no Treasures there, but hopefully I can pump out some units there and get a foothold in the DL.
Meanwhile my Scouts have done a great job at exploring, but they've only found a total of 2 islands with 1 Treasure Resource each. At this time I'm getting the notification that Amina has started returning Treasure Convoys - where are her towns, I've almost explored everything?!
On Turn 51 I finally settle a Town near a Treasure. I've still only found 1 other Treasure, and that island is heavily guarded - and due to its layout my ships can't attack it! What's worse is that I started befriending the IP there by mistake, but by Turn 59 my Knights arrive:
I quickly purge the IP and settle there, so I now have 2 Towns in DL, with only 1 Treasure each.
Some 10 turns later I've explored the whole map, I've found Amina's 2 Towns in the DL, but neither has a Treasure Resource. She's now up to 10 Treasure points, and I see that she's playing as Songhai, so of course she's generating them in the Cities on Navigable Rivers in her Homelands...
So, in the end, there's
only TWO TREASURE RESOURCES on this entire map! Luckily I control them both, but it'll be very difficult to get even a point on the Economic Legacy Path in this game.
During all this exploring, Himiko didn't declare war on me even after Denouncing, so when I get Shipbuilding, I declare on her and upgrade my 5 Vikingr ships. I pillage, I plunder, and without meaning to, I take her ex-Capital Lapaha from the sea. The 2-tile pillaging bonus is really awesome - you don't need land units to take many coastal Settlements!
5 turns later I conquer Mu'a, and over the next 4 turns I take Himiko's Capital Lahaina as well as 2 more Towns - she's now effectively purged from her island (well, it's
my island now!

), but still has 1 Settlement down in Xerxes' lands, given to her in a peace deal. I make peace.
I've now got a sizeable Navy, and I want to complete the Militaristic Legacy Path, so I denounce Amina, hoping to take her two Towns in the little DL island south of her main island. She's also got Djedet down here, with the Vinicunca Natural Wonder:
She's got Tier 3 Cavalry already, but I've got 20 Vikingr boats and 3 Fleet Commanders, so I should be able to take them. I wait 8 turns for Gunpowder, upgrade all my boats, and declare war.
Meanwhile, my first Treasure Convoy spawns on Turn 65! No chance of getting that Legacy Path with only two Treasure Resources on the entire map... I then see that Amina has got 12 Treasure points, and Xerxes has 1! I can only assume he's captured one of her Convoys, they've been in and out of wars since early Antiquity. But even so, wouldn't that give him a Treasure Convoy worth
two points? Very odd...
I also complete a Sayyida task of performing 5 Espionage missions - which comes with a reward of +2 Influence in every settlement, brilliant - I'm now printing the stuff at +113 per turn!

Of course, the 5th Espionage mission was towards Himiko (who had superior Culture output when I started it), who's now only making 50 Culture per turn - so I get only 500 Culture (I'm currently making 795 per turn!).
One of the drawbacks of Viking pillaging becomes clear once the unrest in Himiko's Lapaha clears - I'll need 1700 Gold to repair everything!
On turn 71, Amina is Hostile, so I declare. On the next turn I complete the Cultural Legacy Path - without having built a single Missionary! Those Viking Civics, eh?
The Crisis hits, it's Revolution! I'm 3 below the Settlement Limit, but have my eyes on 4 of Amina's Settlements... Meanwhile I get my first Future Civic, the pillaging bonuses of Iceland
really boost the science and culture!! While pillaging Amina, I actually get
3 techs during 1 turn - however this also coincided with a successful espionage mission.
Having already conquered 7 of Himiko's Settlements with boats only, I'm somehow unable to conquer Amina's Capital Gao for some reason - perhaps Capitals can't be taken from the sea:
While pillaging like crazy, I
accidentally conquer Anakena - with all the pillaging orders, it can be hard to see if a coastal raid will capture a Settlement or just pillage!
Over the next turns I capture
six more Settlements from Amina, more than I was planning for, but I saw that her ex-capital Waset has got EIGHT wonders, so I'm planning to trade her all the non-DL Settlements back in exchange for Waset. Guess what - she refuses! I even throw in
all my settlements for Waset just to see, but she still rejects. Oh well, my Navy is certainly up for more pillaging!
The 20-turn counter doesn't show up for whatever reason, and suddenly there's 19 turns left of the age. Around this time, my 5 Missionaries arrive in all 5 DL settlements, so I convert them all to finish the Militaristic Legacy Path.
Here's a shot of her City before the Vikings arrived, and another shot some 7 turns later:
I can't capture it from the sea, as there's 1 District that's out of reach. I scramble a Commander, but there's only 9 turns left, if he runs into resistance I might not make it in time...
But I do, and Waset finally falls. I don't want to make peace yet, as I want to see if I can get to +8 War Support to unlock the National Guard Legacy Bonus next age. Unfortunately I only make it to +7, and make peace with her on the final turn, giving back 3 Towns I took from her, meaning I end the age at 1 above the Settlement Limit: 22/21.
During this war, something funny happened. It started with a Treasure Convoy worth
four points spawning in my City that only had
one Treasure resource:
As it made its way back towards my shores, Amina captured it. On the next turn I got it back, and it made landfall in my Homelands. Again, Amina captures it with a boat. On the next turn, I get it back again, but on the next turn the Volcano next to it erupts, killing it!
So I ended the age with only 13 Treasure Points, making just the first point on the Economic Legacy Path. It's the first time I haven't completed this path, but it's not easy when there's only
2 Treasure Resources on the entire map!!
I complete all the other three Legacy Paths. My last action of the age is to spend 10k on three Fleet Commanders to ensure my 30 boats survive the transition, as well as spending 30k Gold on buying Ageless stuff in all Settlements. The Viking pillaging gets you enormous amounts of gold!!
I also managed to build nearly all the Wonders during this Age, I only missed out on Rila Monastery, Reykjaholt and Borobodur.
I'm dominating in all yields, and am considering skipping Modern as it'll be a walk-over, but this is a challenge game so I want to finish it - not to mention I want to check out the Ottomans!
Final yields, scores and empire:
So next up is Ottomans, in what should be a breeze through Modern. Let's see!