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Wow man nice job. I'm seriously impressed. I started this game and it ended disastrously. I started again and ran out of time before I had to go out of town for two weeks, I can confirm it was rough and I didn't even reach the crisis. Amazing, all 4 paths in Deity Antiquity. I've only done that once.

Thanks for contributing your game as well Timothy, I'd like to hear how the early game went, because I usually skip modern. It's awesome though that the AI is using aircraft, and using them well, now. At least until you atomized them ;)
 
Amazing, all 4 paths in Deity Antiquity. I've only done that once.

This was actually the first time I've done that!
It was especially surprising that I got the Cultural legacy path, as that usually requires some extensive planning and narrow focus...

I believe the keys to getting there was:
  • Luck with Barbarians: If that Warrior had killed or even just delayed my Settler, I wouldn't have been able to settle the Machapuchare, and my game would definitely look very different.
  • Gold & Silver resources: I managed to grab 3 of each, meaning an additional 66 Gold Per Turn by the end of the Age! Without this, my two Towns likely wouldn't have survived the Crisis.
  • Settling the Great Barrier Reef so early got me an additional 8 Science per Turn, which is huge in early Antiquity. This in turn allowed me to build 3 Wonders from the Tech tree (Ha'Amonga, Colossus, Great Lighthouse) - Wonders which I usually struggle to build.
Oh and of course the Happiness boost from this Leader and Civ combination helped, allowing me to go 2 above the Settlement limit without tanking my yields :)
 
Ashoka WR - Chola - Exploration Age
(@MutilationWave 's challenge)

I only had 2 Academies and 1 Amphiteatre from Antiquity, so didn't pick a Golden Age. I obviously grabbed Fealty and went hard for the points - I got a total of 8 Attribute points! This allowed me to get the Alliance bonuses for both Culture and Science (+40 per turn) as well as 1 extra Settlement limit and +50% towards befriending IPs.
I upgraded two Towns and changed capital to Samapa (the City by the Machapuchare).

I was way ahead of the AI in yields already on Turn 1 - well, except for Confucius' Culture:

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I had spotted some Distant Lands to the West of my little island, so I prioritised Cartography (only 3 turns - even without being boosted!) and also - as always - went for Piety first.

There was only 4 IPs in our Homelands; 2 Militaristic, 1 Diplomatic, 1 Scientific. I had enough Influence off the bat to befriend two of them, so I picked the Diplomatic one for the Embassy (which prints Influence when you've got alliances) and the Scientific one (despite it being Hostile), hoping to find more of them through Exploration and really make use of the "+5% towards constructing buildings for each Scientific CS" bonus.

All my Towns required 20+ turns to grow, so I specialized all of them.

On Turn 7 I had my first Temple up and could pick and choose freely from the Religion bonuses. I decided to try something new - 2 Relics for converting City States (I typically pick the one for converting Capitals, Cities with Wonders or Cities with 8 Urban population).

Early exploration revealed a decent island with 3 treasures north-west, as well as a plot of land with 3 treasures just outside Friedrich's borders to the west. Of course both locations had Hostile IPs, so I scrambled my Commanders.

Within the first 20 Turns, I manage to build 3 Wonders: Wat Xieng Thong, Serpent Mound and Grand Bazaar. I lost out on the Rila Monastery by 2 turns - another wonder I always struggle to build. If I hadn't gone for Cartography first, I would've gotten this one!

On Turn 17 I disperse the IP in the north-west and settle the island. On top of the 3 treasures, it's got 2 juicy, active Volcanoes to boost yields :D
Then, as my other Commander and Settler are approaching Friedrich's borders, he suzerains the IP that I was going to disperse. I haven't found any other DL spots to settle yet, so this was a big setback:

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A few turns later he beats me to the Brihadeeswarar Temple, my Civilization's Unique Wonder - it's quickly becoming clear who my main enemy this Age will be!

I eventually discover another island further east, with TEN Treasures, so I send a couple of Settlers there.

On Turn 34 I complete the fourth Chola Unique Quarter, which between them should give me a total +60 Naval Trade Route range. However, something is wrong, I'm not allowed to trade with the Distand Land civilizations! It seems there is a bug at play here, I made a post about it here. This bug means that I'll have to settle on the DL Continent in order to trade, so I redirect one of my Settlers heading to the Treasure Island - I have to send him south of Friedrich's borders and hope to find some juicy land down there. The problem is he'll need 12 Turns to get there, meaning the first 40 or so Turns I'm not able to take full advantage of Chola's trade bonuses :sad:

While my Settler is on its way there, I find an excellent location for a Treasure Town on the west side of the DL Continent, I build a Settler but he'll need 14 turns to get there, I hope it'll still be available:

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At this point, my yields are verging on the ridiculous; I'm making 102 Influence per turn (closest AI is making 32), my Science is more than double of any AI's (except for Confucius who is on par).

Wars are starting up in the Homelands, Rizal declares on Confucius, I'm allied to both, but as my Commanders are now in DL, I cancel the alliances, losing me +40 Culture and Science per turn.

On Turn 42 I meet the 8th and final player, Edward Teach! Seems he won't pose us much trouble :lol::

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As I'm running out of places to settle, I decide to go after Eddie, and send my Commanders towards his borders. He's allied to Augustus, so it'll be a war on two fronts, but I'm way ahead of them!

Crisis hits, it's Religion, and the Religious Tolerance crisis policy card actually gives me +120 Happiness! I never bother converting the religion of my own Settlements, so this Crisis is always just a big bonus for me, even more so with this Leader! :thumbsup:

I get Gunpowder on Turn 61, upgrade my units and a few turns later I declare on Eddie, who's traded away his Settlements for peace, and only has his capital Carthage left. Some 8 turns later I conquer it - but by then Eddie has taken over one of my CS and also settled a Town somewhere.
At the same time I realise that I've completely forgotten about Trade, having made such a big deal of it not working earlier... I could've been trading with all the DL civs for the past 13 turns!

Augustus wants to trade his ex-capital Nineveh for peace, but I'm making good progress, so I refuse.
I take two of his Towns, raze them both, and on turn 80 the 20-turn timer pops up. I empty all my stacked Convoys to get the Economic legacy path done - and also convert all my DL Towns to complete the Cultural and Military paths. I had already completed the Scientific path some 10 turns ago, so I'm already on 4/4 with 19 turns left!

I conquer Kalhu (pop 13) from Augustus, and keep it as it's got the UQ Ekallu. I then make peace, which gets me Nineveh (pop 46) as well.

With 8 turns left of the Age, and a rested army, I set course for Friedrich's borders, his yields are a bit too strong for my liking (still way behind me though):

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I wanted to get Assur and Waset (with 8 Wonders!), but in the end I had to make do with Assur + Babylon, as well as a couple of his Towns which I razed.

I also ran out of time when it came to the man with the burning beard, 1 or 2 more turns and he'd be gone for good:

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So all in all a great Exploration age, I ended with 22 Settlements (of which 6 Cities), 8 City-States (I had many more, but multiple got killed by my enemies) - and I managed to build 11 Wonders :)

I'm well set ahead of Modern, where I'll continue the Indian theme and pick the Mughals.


Final scores, standings and empire:

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Ashoka WR - Mughals - Modern Age
(@MutilationWave 's challenge)

I think it's the first time I got the Religious Tolerance legacy option (+4 Happiness in all your Settlements not following your religion - which is all of them!), so I picked that one as it ties in very nicely with this leader bonus.
I also chose Westhpalian Sovereignty for the extra War Support, upgraded 3 Towns and moved the Capital.

On turn 1 I was already making an unheard of 2700 Gold per turn, and was ahead in all yields - this seemed to be a straightforward Modern age:

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With such a lead I was considering abandoning the game, but it's a challenge, so I felt I had to ride it out. Plus I could boost the leader a bit, as I haven't played much with him before!
As such I planned to complete all 4 Legacy paths, and started the Age off by declaring war on Edward Teach - might as well purge his 1 Settlement right away.

My war machine was tearing through the Distand Land continent, however the war against Friedrich turned out to be tougher than expected, seeing as he had an additional +4 Combat Strength bonus due to Prussia's special ability.
Nevertheless, I ground him down bit by bit, and by turn 38 I finally got his big City Waset with all its wonders.

Meanwhile I had researched the Gardens of Paradise Civic, meaning I could purchase Wonders outright. I beat the AI to every Wonder throughout the age, and at some point it started getting boring. I decided to come up with an additional challenge for myself: to own every Wonder in the world - and as such I started targetting the Settlements with Wonders (I'm SO happy the Wonder's Screen mod is working again!). This meant backstabbing the few friends I had, but why not, ideologies would likely take care of that anyway!

Around Turn 80 I actually had a lot of fun, as Jose Rizal had decided to build up an airforce and actually used it against my Settlements! Across 3 turns he continuously carpet bombed my capital until I marched in and burned that Aerodrome and City to the ground... :D

On Turn 85 I completed the third Space Race project, and all 4 Legacy paths had been completed.
I didn't want to finish the game until I had every wonder though, and on Turn 90, Rome fell, giving me the Colosseum, Mausoleum of Theodoric and Thanh Hue. I finally owned all 59 Wonders of the world!

I noticed I had 3 Nukes, so on the next turn I dropped one on Ibn Battuta's Settlement just for the hell of it :nuke::nuke:, before activating my Great Banker in the last Capital to win the game.

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Final scores, standings, empire:
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Great challenge @MutilationWave , I had a lot of fun especially in the early stages, but as always Modern is just too easy and boring - especially with such a lead from Turn 1!

I look forward to the next one! :goodjob:
 
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