A lot of great ideas have been expressed about how to slow down the tech pace & other civs growth! Thanks everyone.
It definitely looks like were on a pangea. We (and Indians & the Dutch) are on one end and the Mayans, Byzantines, and Hittites are on the other end. The Chinese and the Persians are on what looks like a fairly narrow isthmus between these two groups of civs. Im not sure where the Portuguese and the Japanese are; in the same area as the group on the opposite end of the pangea from us? Our intrepid curragh, the Inquisitor, has spotted the blue boundary of another civ, so were about to establish relationships with someone else. This mystery civ appears to be north of China, so probably the pangea forms another peninsula north. If so this would be a fourth distinct geographic area. And we still have an additional civ to find.
For increased science a civ needs gold. This is generated by settling cities and using workers to improve the land, particularly building roads. Although commercial civs tend to have a research advantage later in the game, during the AA they dont. AA powerhouses tend to be the agricultural and industrious civs. The Dutch are agricultural (and weve already established our plans for taking care of them) as are the Mayans. The Mayans are also industrious, as are the Persians (who are also scientific) and the Chinese.
At the moment the Nethlands is the runaway civ and were last. Heres the current ranking (score and # of cities are in parenthesizes following each civ):
Netherlands: (272 / 9)
Byzantines: (229 / 6)
Persia: (221 / 6)
Maya: (212 / 4)
China: (206 / 6)
India: (205 / 5)
Japan: (178 / 5)
Portugual: (176 / 3)
Hittites: (176 / 4)
Fantannia: (156 / 5)
Slowing the growth of the Netherlands, Byzantines, Persia, Maya, and China should be our priority. Well be handling the Netherlands (and India) ourselves; well need proxies to take care of Byzantine, Persia, Maya, and China.
We should select either Byzantines or Maya as a target civ for the landgroup at the other end of the panagea. Whichever we select, well establish an embassy with the other civs on that landmass and form an alliance to dogpile our target. Unfortunately Id expect well probably have to give up mathematics to bribe these civs into an alliance. This does have the benefit, though, of possibly redirecting their research to the top branch of the research tree. BTW, until we form embassies we wont actually know who knows who; but I think we can assume nearby civs know each other.
Establishing an embassy with China and allying with them against Persia is another goal. This might be more difficult to accomplish, though Id hope acquiring philosophy and construction will give us some barter ammunition. Well need to decide whether we want to give up one or both of those monopoly techs, however. DaveShack suggested we dont trade monolopy techs and I tend to agree. Alternatively, we could also drag China and Persia into the Byzantines/Mayan war. The disadvantage of this is that although theyd presumably generate troops to send away to fight, their lands wouldnt likely be ravaged by war. Also, we dont know if they know the civs on that end of the panagea.
Theres also that mystery civ to consider, plus the last unknown civ; but we can include them in our plans once we establish contact.
In addition to this, we should turn off or reduce to a minimum our science research. Our trading goal should be to suck as much money as possible out of our rivals' coffers without trading away monopoly techs. Well soon have what looks like a monopoly on wines (after our war with the Netherlands). India has at least two silks which will soon be ours, and towards China there are several sources of incense. We should prioritize settling near those. These luxuries will become excellent trade material. Again, these will generate trade without necessitating trading research, although well need to build a harbor (probably in Camelot or Donsignia) to open luxury trade to distant lands.
Zyxy has some interesting ideas well want to incorporate into our plan, including targeting the capture of the Great Library and later on (probably in the Middle Ages) targeting scientific/high cultural civs for war. Thats likely late Term 2 or Term 3 material, though, as is m-bs idea to block sea routes between harbors.
To sum up, the general plan is to form strategic alliances and foster wars with our leading rivals. The goals of the wars will be to weaken their infrastructures and redirect their production from developing a healthy civ to producing cannon fodder. Civs at war dont trade with each other, so slower trading will also ****** world research. We will take care of the Netherlands and the Indians ourselves; all other wars should be fought by proxies. We will slow our research, wont trade our research, and will try to acquire as much gold in our trades as possible (difficult to do, of course, if were not trading research, so well trade luxuries).
Im sure there are obvious things Ive overlooked and welcome discussion so we can refine the plan.