gbno1fan
Emperor
Since there is strong opposition to the Hoplite defense in Eureka, the Hoplite will be sent back to our continent.
As far as the knight, I still have not heard a reason why we need to see the road so soon. But since we are only sending the MDI to defend the town, I see no reason why the knight shouldn't be allowed to vacate it immediately.
For the defense plan, mainly I wanted to begin the thought process, and I agree that a KISS seaborne attack is highly unlikely. However, I'd still like to keep the knights set up in 4 defensive stacks. The two "Southern" stacks do not need to be stationed very far to the south, but ideally I'd like 2 to be in position at all times to defend the border, with 2 in reserve for times when the others may need to rest.
As far as the knight, I still have not heard a reason why we need to see the road so soon. But since we are only sending the MDI to defend the town, I see no reason why the knight shouldn't be allowed to vacate it immediately.
For the defense plan, mainly I wanted to begin the thought process, and I agree that a KISS seaborne attack is highly unlikely. However, I'd still like to keep the knights set up in 4 defensive stacks. The two "Southern" stacks do not need to be stationed very far to the south, but ideally I'd like 2 to be in position at all times to defend the border, with 2 in reserve for times when the others may need to rest.