Terrain changes

Hawkster

sorcerer
Joined
Mar 15, 2002
Messages
531
Location
UK
As a suggestion for future civ enhancements (lots of people have suggested ideas for civs/units etc etc) I propose the following:-

1.Natural disasters
mountains becomming volcanoes - earthquakes / floods etc - after all they happen in the real world - why not in civ world ?

2.Terrain changes
As we know changes can happen due the global warming - but what about introducing erosion - say mountains becomming hills or rivers changing course or lakes drying up? Or new volcanoes forming new mountains.Changing sea level perhaps ?

After all the world you get when you start is what you stick with - a chaning world I think would add to the game.

Opinions (said he ducking to avoid the flack)??????
 
The changes you refer to take place in Geologic Time which lasts tens of millions of years, often longer. The Civ 3 AI can't handle six thousand years. Hmmm, although a nice large comet hitting the Firaxis programming dept. gives me ideas. . .


BTW, in the Atlantis scenario for Civ 2 we had a gigantic volcanic explosion. What the point was I never knew. It just ended the game if you were the Atlanteans, or wiped out a rival if not.
 
Zouave's right. But it'd be interesting to see erosion due to unsustainable land use. This already happens to depleted resources, so why not? (because it's lame, that's why...)
 
1.) Yes, would be nice! But a little hard to program in a way that would keep it from ruining game balance on very small maps. You'd need 'sized' volcanoes for each map size....

2.) as Zouave said - different time scale!
 
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