collin_stp
Warlord
Since there are now a ton of threads, I worry that I have duplicated, but I guess that is the way it is.
First, my biggest complaints about the current terrain improvements:
The world gets covered in rail, deforestation is too rampant (somewhat realistic, but not every land square outside of tundra), and after your territory is railed, all of your workers just clean up pollution, and nothing else.
So, here are a few early suggestions, I hope other better ones will follow:
Take out rail and road bonuses for terrain. Or make it so that there are bonuses to adjacent tiles, so that you have many roads, but not the entire world coveed.
Have more improvements. I know that civ CTP may have overdone this, but give upgradable mines and irrigation. This could replace the rail improvement. I also think that some variant of farms would be nice. Then your grassland or plains would change appearance after it was worked. (it may look cultivated, etc.)
Finally, there should be a forest improvement, that allows you to keep a forest, but get more out of it. You need forests for raw materials in real life, maybe some improved way of getting these from the forest. Maybe you can irrigate the forests, or in the modern age, plant special genetically engineered forests. I don't know 100%, but something that can keep a few of them around, or replenish them in the later stages of the game.
First, my biggest complaints about the current terrain improvements:
The world gets covered in rail, deforestation is too rampant (somewhat realistic, but not every land square outside of tundra), and after your territory is railed, all of your workers just clean up pollution, and nothing else.
So, here are a few early suggestions, I hope other better ones will follow:
Take out rail and road bonuses for terrain. Or make it so that there are bonuses to adjacent tiles, so that you have many roads, but not the entire world coveed.
Have more improvements. I know that civ CTP may have overdone this, but give upgradable mines and irrigation. This could replace the rail improvement. I also think that some variant of farms would be nice. Then your grassland or plains would change appearance after it was worked. (it may look cultivated, etc.)
Finally, there should be a forest improvement, that allows you to keep a forest, but get more out of it. You need forests for raw materials in real life, maybe some improved way of getting these from the forest. Maybe you can irrigate the forests, or in the modern age, plant special genetically engineered forests. I don't know 100%, but something that can keep a few of them around, or replenish them in the later stages of the game.