textures lost for some instances of city?

davidlallen

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Apr 28, 2008
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I have just found the "bombed city" graphics pack put up by woodelf a couple of months ago. I have used it as my default city skin by copying it onto art/structures/cities/an_eu.nif. Then I edited xml/civilizations/civ4civilizationinfo.xml so that every civilization has ARTSTYLE_EUROPEAN. Oddly, it works correctly for some cities and not for others, as you can see here:

attachment.php


The one on the left is correct, and the one on the right has lost the texture so it looks like a "ghost". It clearly got the right nif, but the dds is missing. Since both use ARTSTYLE_EUROPEAN, I do not see how one could be right and one could be wrong. It is not related to hills; sometimes the ghosts are on hills, and sometimes there are correctly drawn ones on flat land.

Can anybody help me understand why some bombed cities are ghosts?
 
I guess Woodelf assigned other texture to it.

You can use nifscope or nifviewer to look up the name (on some occasions i seen people putting a long path in there too, by mistake i prsume...) of the texture file. then locate the file, or change the reference to something else.

Edit... oh i see... only some of the cities have this problem while all using the same model...
 
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