1. We have added the ability to collapse/expand forum categories and widgets on forum home.
    Dismiss Notice
  2. Photobucket has changed its policy concerning hotlinking images and now requires an account with a $399.00 annual fee to allow hotlink. More information is available at: this link.
    Dismiss Notice
  3. All Civ avatars are brought back and available for selection in the Avatar Gallery! There are 945 avatars total.
    Dismiss Notice
  4. To make the site more secure, we have installed SSL certificates and enabled HTTPS for both the main site and forums.
    Dismiss Notice
  5. Civ6 is released! Order now! (Amazon US | Amazon UK | Amazon CA | Amazon DE | Amazon FR)
    Dismiss Notice
  6. Dismiss Notice
  7. Forum account upgrades are available for ad-free browsing.
    Dismiss Notice

Thank you!!!!

Discussion in '[MAC+WIN] Civ4 - History Rewritten' started by Boulugre, Feb 8, 2012.

  1. Boulugre

    Boulugre Chieftain

    Dec 24, 2010
    Beeing a MAC user, i want to thank you 1000 time for this mod!! Finally I can play with a better tech tree, more buildings, more ressources etc etc Fantastic! :goodjob:

    I have started a game with the Portuguese and I am facing an overpowered Asoka who seem to have covered half of the map with Indian city.... I am still in the lead in the tech race, but I have the feeling its going to get tough soon...

    I notice I have great difficulties to maintain a good research %, I have to constantly leave city on wealth production if I want to stay at the 60%-70% research level. Is that intended?

    Also I got a Great Prophet but I don't have any option to create a religion?

    Keep on the great job, I am looking forward your next version!
  2. Simon_Jester

    Simon_Jester Chieftain

    May 13, 2011
    If Asoka's that big, I'd think his research problems would be even worse than yours...
  3. Xyth

    Xyth History Rewritten

    Jul 14, 2004
    Glad you're enjoying it, and thank you for stopping by to give feedback!

    What difficulty, gamespeed and mapsize are you playing on? In general, research is intended to be somewhat slower than in BTS but hopefully not painfully so. The last version had some significant calendar and gamespeed changes so the progression of eras should happen in relatively appropriate years.

    One issue is that I've unintentionally set inflation to be too high, especially on longer and larger games. Depending how far through the game you are this could be well be stifling your economy (and the AI's) somewhat. This will be fixed in the next version but there's a single file fix that can be found here if you want to apply it earlier.

    Hmm. Was the Prophet generated normally or obtained in some other manner (like from the Nazca Lines)? Also, how many religions had been founded already and were further religions founded later in the game?

Share This Page