In a standard game with a vanilla tech tree, the AI seems to start with a bunch of free techs that the player has to research. And the AI prioritizes the same techs, which is why trying to build Machu Picchu is almost a pipe dream.
With the new option to shuffle up techs, I was hoping to have a better chance at certain wonders, but if anything it seems the opposite is true. If Astrology is pushed down the three, Stonehenge is usually built by the time I've unlocked it.
So I'm wondering if the AI still uses the regular tech tree while the player's is randomized?
With the new option to shuffle up techs, I was hoping to have a better chance at certain wonders, but if anything it seems the opposite is true. If Astrology is pushed down the three, Stonehenge is usually built by the time I've unlocked it.
So I'm wondering if the AI still uses the regular tech tree while the player's is randomized?