The Ai doesn't declare war a lot

But in a big game with so many players. If you're ally, and if your ally goes war against anyone. and you choose to join Alliance War, you can have World War. literally.

Basically Hatshepsuit is also at war against Napoleon as a newly allied element. while King Frederick II of Prussia waged war against Tsarina Ekaterina of Russia.
Siamese Riflemen VS Japanese Landship.jpg
 
In my last game (Lafayette), I made alliances with two leaders that seemed to like me. I was looking forward to some good endeavours.

Then one declared war on the other. I got this fascinating screen -- clearly they had anticipated this possibility in the UI -- with 3 choices: support faction A, remain neutral, support faction B. If I chose either of the ones on the ends, I would break the alliance and declare war on the other. Remaining neutral would break both alliances, but not get me into war.

One of the two (Napoleon) was geographically closer, so more of a threat for a land invasion. Even though I had better endeavours with the other (Friedrich), I chose to go to war with him, using my navy to attack his coastal settlements.

Yes, I have also noted that the AI tends to enter into 2-nation alliances. Any war declarations bring in the partner, so that 4 of the 8 civs in the game end up fighting.
 
In my current Civ6 game (as Teddy Rough Rider), I've got a large lead going into Atomic Era. 3 of the AI have linked up in alliances, so that when one gets declared on, the other two pile on. Agree, that none of them are declaring on *me*, even though they all have denounced me.
 
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