ThePrankMonkey
mowing em' down!
- Joined
- Aug 15, 2002
- Messages
- 702
i get crappy deals even when i have more units or more tech or more culture,etc.
i mostly play japanese and in one game almost right at the beginning the zulu started making demands for this that and the other thing. they even declared war on me for not outright giving them my territory map after they demanded it. not once did they ask for anything.
and how did they all of a sudden have like 12 cities and a gazillion units?
like Civ II, the AI cheats its butt off.
there has only been a couple of cases where i get even trades but even for territory or world maps they insisti give them like 50 gold on top of the map, why? they came to me looking for a deal so they should accept a one for one deal (such as map for map).
i think they need to fix this.
how come you cant build walls after it turns into a city? i dont get the logic here.
i'm also sick and tired of being told i cant go into another civ's territory yet they go into mine constantly. i had this problem with the chinese (i played japanese), they would violate the border on every turn at one point and when i kept asking Mao to remove his troops HE went from polite to annoyed. this kept up so i declared war. now it seems that no matter how equal the units were (even the same unit with the same veteran or elite status) i would lose every time. WTH? especially in my own cities!!! whats going on here? why am i constantly losing?
i gained like 4-5 cities from the chinese because of my advanced culture. i thought this was nice addition to the game over civ II.
i even like the graphics, much better, now i dont feel like i'm playing a game on the original NES.
the palace is pretty nice as well.
i dont like the fact that i cant build certain units if i dont have a specific resource. case in point, swordsman. i have had iron ore only once and i ran out fairly quickly! i could only create like 4 units, i felt like i went to the prom with the biggest tease in school! sure thought i was making progress and then i'm told no, this is far as it goes and i'm frustrated. yet the AI controlled civs have it coming out the ying yang!
i cant get my workers to irrigate/mine/build roads fast enough.
the AI controlled civs have TONS of workers (reminds me of civ II with all the AI controlled civs with like 50,000,000,000 engineers doing aboslutely nothing) and they have a ton of work done and my workers are idiots! want some advice? do NOT automate them, they are idiots. mining where they should be irrigating for example or trying to mine in an irrigated square.
and why is it so easy for civil disorder to break out? even with the republic the people are still fickle and moody. i havent gotten far enough into the game to have democracy,etc. it wasnt this bad with civ II. in this case i wish they made it a tad easier.
pretty bad when you try to build as many cities as you can and the ai controlled civs still have twice as many as you do. outrageous. i build a city, create a military unit, worker unit then a unit to build another city and i still cant keep up with the other civs, am i doing something wrong?'
if all the civs start out with despotism how is it other civs have like 10 more techs than i do in a relatively short amount of time? do i create scientists to speed up the tech research? because that doesnt seem to work.
how am i suppose to give the people luxuries if i there are none to be found???? i dont feel like paying through the nose for wine or silk in an "always unfair to me" deal just to make the people happy.
does anything i have typed here have any merit to them or am i just a civ III newbie idiot?
i dont like the fact the wonders has less effect, unless anotherciv buildsthem then it has a HUGE impact on that civ.......cheating AI!
i mostly play japanese and in one game almost right at the beginning the zulu started making demands for this that and the other thing. they even declared war on me for not outright giving them my territory map after they demanded it. not once did they ask for anything.
and how did they all of a sudden have like 12 cities and a gazillion units?
like Civ II, the AI cheats its butt off.
there has only been a couple of cases where i get even trades but even for territory or world maps they insisti give them like 50 gold on top of the map, why? they came to me looking for a deal so they should accept a one for one deal (such as map for map).
i think they need to fix this.
how come you cant build walls after it turns into a city? i dont get the logic here.
i'm also sick and tired of being told i cant go into another civ's territory yet they go into mine constantly. i had this problem with the chinese (i played japanese), they would violate the border on every turn at one point and when i kept asking Mao to remove his troops HE went from polite to annoyed. this kept up so i declared war. now it seems that no matter how equal the units were (even the same unit with the same veteran or elite status) i would lose every time. WTH? especially in my own cities!!! whats going on here? why am i constantly losing?
i gained like 4-5 cities from the chinese because of my advanced culture. i thought this was nice addition to the game over civ II.
i even like the graphics, much better, now i dont feel like i'm playing a game on the original NES.
the palace is pretty nice as well.
i dont like the fact that i cant build certain units if i dont have a specific resource. case in point, swordsman. i have had iron ore only once and i ran out fairly quickly! i could only create like 4 units, i felt like i went to the prom with the biggest tease in school! sure thought i was making progress and then i'm told no, this is far as it goes and i'm frustrated. yet the AI controlled civs have it coming out the ying yang!
i cant get my workers to irrigate/mine/build roads fast enough.
the AI controlled civs have TONS of workers (reminds me of civ II with all the AI controlled civs with like 50,000,000,000 engineers doing aboslutely nothing) and they have a ton of work done and my workers are idiots! want some advice? do NOT automate them, they are idiots. mining where they should be irrigating for example or trying to mine in an irrigated square.
and why is it so easy for civil disorder to break out? even with the republic the people are still fickle and moody. i havent gotten far enough into the game to have democracy,etc. it wasnt this bad with civ II. in this case i wish they made it a tad easier.
pretty bad when you try to build as many cities as you can and the ai controlled civs still have twice as many as you do. outrageous. i build a city, create a military unit, worker unit then a unit to build another city and i still cant keep up with the other civs, am i doing something wrong?'
if all the civs start out with despotism how is it other civs have like 10 more techs than i do in a relatively short amount of time? do i create scientists to speed up the tech research? because that doesnt seem to work.
how am i suppose to give the people luxuries if i there are none to be found???? i dont feel like paying through the nose for wine or silk in an "always unfair to me" deal just to make the people happy.
does anything i have typed here have any merit to them or am i just a civ III newbie idiot?
i dont like the fact the wonders has less effect, unless anotherciv buildsthem then it has a HUGE impact on that civ.......cheating AI!