Bianezzi
Warlord
Lo!
Well I'll start a sucession game but with some different characteristics:
- Nation will be Arabia, and we'll play on an Europe map, so we're starting on modern-day Morocco. This is because I want an "invasion" feeling, by conquering the Iberian peninsula, France, and beyond.
- Governments WILL influence the game! The rules for government types are:
Despotism: Dinasty time 20 turns. No special rules: you are the Supreme Caliph and can do anything you want.
Monarchy: Dinasty time 20 turns. No special rules too, you're still the powerful Caliph.
Feudalism: Dinasty time 20 turns. SPECIAL RULE: If you are going to war, you HAVE to ask permission to the next person in queue for playing after you. That is to simulate the need for the local warlords approval of war. So, you can only declare war if the next allows you to do it. Else, you CAN'T. Of course there's nothing you can do if other nation declares war on you.
Republic: Dinasty time 10 turns. No special rules, as you are a President voted by a Council of Islamic Leaders and you're authorized to do anything.
Democracy: Dinasty time 10 turns in Medieval and Industrial times, 5 turns in Modern times. SPECIAL RULE: If you are going to war, you HAVE to make get the approval in an ellection. This can be made by a forum poll, an e-mail poll or other ways. You need a minimum of 3 votes out of 5 to declare war, else you can't do it.
Communism: Dinasty time 15 turns. You are the Prime-Minister of People's Republic of Arabian States, and you are authorized to anything, so you there's no special rule.
Fascism: Dinasty time 15 turns. SPECIAL RULE: You are the Supreme Emir, and in order to keep your authocratic power you MUST engage a war. You can turn to fascism after declaring a war or before you do it, but you must be in a war at the end of your dinasty, before you send the turn to me.
- Changing the Government: you can make a revolution anytime you want, but you MUST end your dinasty after you declare it. For example, you are playing as a Monarchy and wants to change for Communism. You make a revolution, save the game and send it back to me, no matter how many turns you have left for your dinasty. You are being overthrown! The next player is then going to play the Anarchy period AND his dinasty time. In the example, he's going to play the anarchic period PLUS the 15 turns that Communism allows him to play. The previous player can play again after the other person played.
- Regent Level.
- Try to roleplay. Story-makers will be priorized in the queue for playing. Use arabian names of your king/dinasty name. These can be found here. Try to be as original as possible.
- I'm going to be the first Caliph. If you want to play, post your interest and mail address in the thread. You then play your dinasty depending on your government system (as explained before) and e-mail next to ME. I'll e-mail to the next player then.
- Failure to obey these rules will result in the 'rebel' having his dinasty cancelled.
My e-mail address is gbianezzi AT uol DOT com DOT br, for turn sending purposes.
Join in for a different sucession game!
Well I'll start a sucession game but with some different characteristics:
- Nation will be Arabia, and we'll play on an Europe map, so we're starting on modern-day Morocco. This is because I want an "invasion" feeling, by conquering the Iberian peninsula, France, and beyond.
- Governments WILL influence the game! The rules for government types are:
Despotism: Dinasty time 20 turns. No special rules: you are the Supreme Caliph and can do anything you want.
Monarchy: Dinasty time 20 turns. No special rules too, you're still the powerful Caliph.
Feudalism: Dinasty time 20 turns. SPECIAL RULE: If you are going to war, you HAVE to ask permission to the next person in queue for playing after you. That is to simulate the need for the local warlords approval of war. So, you can only declare war if the next allows you to do it. Else, you CAN'T. Of course there's nothing you can do if other nation declares war on you.
Republic: Dinasty time 10 turns. No special rules, as you are a President voted by a Council of Islamic Leaders and you're authorized to do anything.
Democracy: Dinasty time 10 turns in Medieval and Industrial times, 5 turns in Modern times. SPECIAL RULE: If you are going to war, you HAVE to make get the approval in an ellection. This can be made by a forum poll, an e-mail poll or other ways. You need a minimum of 3 votes out of 5 to declare war, else you can't do it.
Communism: Dinasty time 15 turns. You are the Prime-Minister of People's Republic of Arabian States, and you are authorized to anything, so you there's no special rule.
Fascism: Dinasty time 15 turns. SPECIAL RULE: You are the Supreme Emir, and in order to keep your authocratic power you MUST engage a war. You can turn to fascism after declaring a war or before you do it, but you must be in a war at the end of your dinasty, before you send the turn to me.
- Changing the Government: you can make a revolution anytime you want, but you MUST end your dinasty after you declare it. For example, you are playing as a Monarchy and wants to change for Communism. You make a revolution, save the game and send it back to me, no matter how many turns you have left for your dinasty. You are being overthrown! The next player is then going to play the Anarchy period AND his dinasty time. In the example, he's going to play the anarchic period PLUS the 15 turns that Communism allows him to play. The previous player can play again after the other person played.
- Regent Level.
- Try to roleplay. Story-makers will be priorized in the queue for playing. Use arabian names of your king/dinasty name. These can be found here. Try to be as original as possible.
- I'm going to be the first Caliph. If you want to play, post your interest and mail address in the thread. You then play your dinasty depending on your government system (as explained before) and e-mail next to ME. I'll e-mail to the next player then.
- Failure to obey these rules will result in the 'rebel' having his dinasty cancelled.
My e-mail address is gbianezzi AT uol DOT com DOT br, for turn sending purposes.
Join in for a different sucession game!