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The best government?

Archbob

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Which government do you think is the best?

I noticed that most experts in the game(myself included) who have been playing the game since it was released prefer Democracy or Fundy in the end.

I myself prefer fundy because carrying a war under a democratic government isn't all that great, and I am the conquering type.

I noticed that novies and mid-level players prefer communism because of the support, martial law, and other stuff.

I think after you master this game you go one extreme or the other.

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Fallen Angel Lord,

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I used to like republic but i'm finding that I'm using democracy more and more by the end now.
 
Definitely democracy. It greatly boosts your population for the last push for high score. In my last game, I was gaining 35% per turn under democracy and my population was growing at the rate of 13 million per turn!

Just set the luxury rate to at least 50% and you won't even need to build colleseums (considering that you have Mike's Chapel).

I prefer Fundy in midgame, when everything is confusing and your at war with the world. You won't have to worry about happiness so you can concentrate of war, while more money lets you buy everything.

I think beginners like communism because they haven't discovered the wonders of Democracy and Fundy yet, and since they're beginners, happiness probably sucks in their game.
 
Actually,Commie is potentially the most powerful government.

We Love Days in Commie give Republic level trade.You then have a corruption free Republic with 3 free units per city and no unhappiness by troops in the feild.
Communism is the only government that has no riot factor since everything is considered within 10 squares of the capitol.
No senate interference.
Veteran spys

A "good" player can maximize any government.
 
Communism is okay, but can't be exploited as effectively as democracy or fundy. You really can't use "war machine" or "super research" under communism. So if you use democracy or fundy right, the results are better.

I can work with communism quite well, but democracy and fundy are the best.
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Fallen Angel Lord,

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[This message has been edited by Fallen Angel Lord (edited March 04, 2001).]
 
Originally posted by vladmir_illych_lenin:
Definitely democracy. It greatly boosts your population for the last push for high score. In my last game, I was gaining 35% per turn under democracy and my population was growing at the rate of 13 million per turn!

Just set the luxury rate to at least 50% and you won't even need to build colleseums (considering that you have Mike's Chapel).

I prefer Fundy in midgame, when everything is confusing and your at war with the world. You won't have to worry about happiness so you can concentrate of war, while more money lets you buy everything.

I think beginners like communism because they haven't discovered the wonders of Democracy and Fundy yet, and since they're beginners, happiness probably sucks in their game.
fundalmentalism is the best govt and demoracy is not even is good as monarchy.

 
Oh, I don't know. I've found Communism supports a decent enough war machine for my purposes. I conquered the world with it just last night. Took down two civs that had previously been pretty large and powerful, too. Once they had been my rivals, but I turned them into my own provinces.
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But when I'm not at war, Republic or Democracy. In the modern era, the representative governments are much better for statecraft. Better research and more moolah.
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Republic all the way to fundy???? That's a damn long way. I usually got monarchy, republic, democracy, build statue of liberty and go to fundy after a while

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Civilization God of War & Economic Prosperity
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Well, it must be close to the Armageddon. Lord, you know that I won’t fly by that lesson you taught me, to pull out my Wesson you brought me, and i’m not stressin’ it softly. Get ‘em up off me, ‘cause all we wanted harmony, been bombin’ ‘em. Yell up outta my ghetto, “I won’t settle,” get on my level.
 
The question "Which is the best government?" is misleading in itself. It all depends what you're trying to achieve at any particular point in the game, and it depends on the context: AI or multiplayer, how many civs, size of map, etc. etc.

Communism is underrated. It's a great government for world conquest. I often change straight from Monarchy to Communism and build a massive city base. No need to waste money on luxuries, or spend money on anything more happiness making than temples, with 3 units quelling 6 people. Yet you'll be bringing in the gold and have a new tech every 3 turns well before the year 1000 if you choose to stay in Communism. And of course it gets better as you go on...

Of course, getting well ahead in tech with Democracy and building a large purse to subvert the world is another good and very common ruse. But given the Statue which comes with Democracy, which would you switch to, if any? Well I suggest there should be no fixed choice. If you always choose the same one over the others, I suggest you're not making the most of the circumstances.

 
I guess I need to experiment with communism a little more. Personally I tend to enjoy focusing on building/trade/science rather than fighting. So I go straight for democracy and stay there for most of the game, just picking off enemy cities when opportunities arise. Then when I've got a nice tech lead giving me robotics (howitzers) and the AIs have helpfully built railroads between all their cities, I switch to Fund, and try to quickly wipe everyone out except for a pet city. Then it's back to democracy to pump up the population and do the space race.
 
There is no "best government" in Civ2 there are only different styles of playing the game!!!
But I do think that most of us agree that either Democracy, Fundamentalism and Communism are probably the best governments there are!!

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I don't see the point in communism.

There are no "specials", such as no unhappiness and extra trade. Sure, there's martial law, but it's pretty easy to control happiness after you built Mike's Chapel and a temple in a city. Veteran spies? Doesn't make that big of a diff. Communism is kind of like monarchy, only a bit better.

If you have lots of cities under fundy, you can easiliy get good science. In my current game, i have about 90 cities and I get 5 turns per tech with 50% science. In my previous game, i had around 240 cities and I had 2 turns per tech with 50%.
 
Democracy unless I go to war. If I am at war..then it's communism. I hate losing science, expecially if it is a multiplayer game.

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I don't see the point in communism.

There is some truth is this statement.Against the AI you don't need to go Commie.Most of my Commie civs have been in MP games where I didn't get happy wonders.Not uncommon in MP.So SoL and early Commie is a very strong alternative.

I use it when I play for conquest in solo games.I don't care for Fundy science rates.I don't many caravans in conquest games so the extra science is greatly appreciated.Nice when upgraded cavalry are meeting phalanx and pikes.

But,if you try it with all your "normal" wonders and infastructure it runs exceptionally well.As I said you can get a corruption free republic with no senate or unit unhappiness.Extremely flexible.Try it sometime.You'll be surprised at the balance that Commie provides.The earliest small map landing on deity record was done for the most part in Communism.Arii I think.1075ad or some crazy thing

Vet spys are brutal.Especially in a MP game.I have no fear of espionage from the AI.Vet spys in the hands of a human is another story......
 
I guess that the choice depends on what your style is.
I played Civ for a very long time starting with Civ1 and at Civ1 time (at least for me) there was no real choice, you have to go for Democracy.
I allways play deity and my style is quite a peace science and production one, As soon as I can I go for Republic (not too soon because of support) then Democracy.
The only problem for me in democracy is the Senat, either I have to revolt sometime or accept to go to war when they want. In the industrial age, production is not a problem (my big cities are building between 50-100 shields per turn so I don't care if I have to support 5-10 units if I can build a mech. inf. or armor or hotw. every turn), happiness is OK as well with 20-30% (except for WLTPD) except if I missed ALL the happy Wonders.

Being an 'old' player I really never try to go for a 'Red' or 'Ayatollah' Attila, but reading your posts I thing I should try for a change. But what I REALLY hate is when my poor lonely fortified veteran riflemen alone in its stronghold on the mountain holding the pass towards your empire again the blood thirsty AI is BRIBED (I know, never let him alone but sometimes you can't do otherwise)
 
Originally posted by vladmir_illych_lenin:
I don't see the point in communism.
There are no "specials", such as no unhappiness and extra trade. Sure, there's martial law, but it's pretty easy to control happiness after you built Mike's Chapel and a temple in a city. Veteran spies? Doesn't make that big of a diff. Communism is kind of like monarchy, only a bit better.
Only a LOT better. Don't forget zero corruption and zero waste. That's better than you get in Fundamentalism.
If you have lots of cities under fundy, you can easiliy get good science. In my current game, i have about 90 cities and I get 5 turns per tech with 50% science. In my previous game, i had around 240 cities and I had 2 turns per tech with 50%.

OK. Let's compare the stats!

In MY current game (GOTM#2) I have:
At year 970 CE, 44 cities and 3 turns per tech.
At year 1360 CE, 66 cities and 2 turns per tech.

I get a better tech per city and I'm still able to conquer the world if I want to. But I have the option, important in GOTM with its early finish bonus, of sidestepping world conquest and going straight to an early spaceship launch.

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