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The Biggest and Best Europe WWII map Ever.

Do you like my Scenario

  • Great! One of the best

    Votes: 91 48.7%
  • Good, but a few tweaks could be needed

    Votes: 61 32.6%
  • Ok, not the best but not the worst

    Votes: 8 4.3%
  • Don't like it.

    Votes: 27 14.4%

  • Total voters
    187
Originally posted by boxxla
Hi,
You obviously put alot of work into this scenario! Well done. I do have a few comments though...

1) why can't the Brits see the entire map? when I start the scenario they can only see the territory surrounding their units & cities
2) too many starting units for everyone, but especially the Brits
3) Greeks have Advanced Flight
4) Malta (Valletta) was a very important British naval and air base not an Axis city!!!
5) give the Brits a carrier or two, they had them in the Mediterranean to protect their supply routes to North Africa & Egypt
6) the Axis never seemed to declare war on anyone when I played :(

1: this is Civ3, the editor doesnt allow you to make the whole place viewable, just like when you start a new game in 4000bc. Basicaly the editor sucks

2: Its made so you can wage war straight away i guess, instead of waiting for years to build military

3: I think they did in WWII as well, because they was Allied with the Brits remember... but then With this you can build Jets right? thats not good. Jets played a VERY small role in WWII

4: Indeed, but wasnt taken later on?

5: Indeed, my Granddad was serving on the Arch Royal...

6: See point 1, the editor sucks

7: True, but its still the same problem, space, plus You could use Para's to land in russia, not good :cry:
 
1: right, I didn't know that

2: ok, but Brits seem too ready to fight a land war

3: jets seem too powerful to have right away

4: Malta wasn't taken despite Axis efforts... it was important in keeping the supply routes to the Suez & North Africa open (obviously not part of your game but it should be British still)

5: Arch Royal helped keep Malta resupplied right?

6: ok, point taken

7: I didn't know about the paratrooper problem...

8: I forgot to mention that Ankara is the capital of Turkey not Istanbul

Keep up the good work...
 
Originally posted by boxxla
5: Arch Royal helped keep Malta resupplied right?

Indeed, i remember Playing a Mission with Destroyer command where i defended it delievering planes to Malta! :rolleyes: forgot that :)
 
I think it's a great mod, my only problem is that I can't start as any other civ than the British Empire. Am I a complete idiot or have I overlooked something?

Too tired to think it seems. Got it now
 
No you arn't a complete idiot but you have overlooked something. Here is what to do:
Open the scenario in the editor
On the menu bar click on scenario
Then click on player properties
Find the nation that you want to control
Click the box entitled "human player" (it may already be ticked in gray)
It should then give you a message saying that another civ is the human player; just click Yes and save it.
Then when you start you will be the civ that you clicked.
 
At the start of the game I made allies with the Russians, French, and Polish. Then I waited for the Axis to attack the Polish but they never did. When does the Axis start attacking?
 
Well I started out forming allies with everyone except the AXIS (of course) and just waited for the war to start.

After several turns the AXIS finally attacked the Polish and I was drawn into the beginning of a long WW2. I didn’t help the Polish much and instead just build up my army. I formed trade embargos against the AXIS with all other CIVs and just sat back watching the weak army of Poland go down in flames. Those panzers are sweet!!!!

After Hitler finished off the Polish he turned his armies onto me. The first attack against me was my city overlooking the straights of Gibraltar by AXIS artillery and instantly most of my allies (French, USSR, Netherlands, and Spain) declared war on Hitler! These CIVs decided the MPP doesn’t mean much (Turkey, Greece, Neutrals, and Portugal) some allies not!

Anyway I threw everything a had at the AXIS and I was decimated by all the Elite Panzer divisions. While I tried to build up a second wave the AXIS destroyed the USSR and the French. The Netherlands faired ok because that was where I was building up my second force. I then launched my second wave and took out several AXIS cities before again I was stopped cold. I am currently building a third wave but I fear the war will soon be over and I’ll be speaking German.

Great scenario thanks Phoenix.
 
I was wondering if you were still planing to update the scenero with PTW units:love:
 
Originally posted by PaLmPiE
At the start of the game I made allies with the Russians, French, and Polish. Then I waited for the Axis to attack the Polish but they never did. When does the Axis start attacking?

you cant do this in the editor, so its just like real civ3, you have to wait for the AI to start hating the other civ before war starts :-(
 
There is one way you can make them enemys.. (it doesnt work superbly but its alright):
1. Make the enemys have very different cultures for exapmle an asian culture land would be very much hostile against a amrican one. This actually worke very well..

2. Different governments also doesnt make them very good friends... as the communist woudnt be very glad in the republicans and vica versa...

BTW; when Im done with my current mod, do you think I could use this scenario as a basis for a "what if germany won scenario"???
 
Great map great scenario... i just LOVE it... very sad that the editor doesn't give more possibilities to script :( maybe it'll be changed in a new update... i really hope it... anyways the map rocks... keep on with your great work
 
This is a truly awesome map! I have a couple comments and a suggeastion.

First comment: I didn't have contact with everybody to begin with. It was almost annoying, because I signed a MPP with everybody I was supposed to except Poland and Portugal, because of no contact with them. Then I declared war on Germans, and they attacked my destoyer in my territory with subs and triggerred everyone declaring war. Not the way its happened but still good.

Second comment: The Germans ripped through France like a hot knife through butter! It was truly awesome.

Third comment: The Germans and the Nuetrals allied vs me. I know it can't be fixed, it was just pretty funny seeing "Nuetral artillery has destroyed improvements"

Fourth comment: Micromanagement is very tedious. It can't be fixed though, another editor thing. If the editor was better you could contact governor and tell him what to build.

Suggestion: Instead of having it as a scenario, why not a save? Load your scenario, Sign MPPs, change production to whatever you want maybe even declare war, then save it how it's supposed to be and put it up on the internet for download. You can even do this for each nation if you want to get fancy.

Other: Maybe make infantry not need rubber, because the best England can build is riflemen. If you used authentic WWII units that would make it even more in-depth, but that would be EXTREMELY hard to accurately do everything. Perhaps put transports filled with units at the edge of the map to simutate American reinforcement, and say that you cant move the until such-and-such a year because it took USA a while to get involved, again this would be hard because the German subs would seek them out.

Don't think I don't like the map though, this is by far the most awesome, detailed, accurate WWII scenarios I've ever seen, in fact one of the best Civ3 scenarios I've ever seen. Excellent job.
 
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