Knightfall
Warlord
Hello Everyone!
DESCRIPTION: Here's a mod/scenario I made that disables tech trading by marking all techs as "Not Tradable". I came into Civ III from V/VI, so I was used to not playing with tech trading being a thing, and found it kind of annoying and easy to exploit. If you're in the same boat as me, you might like this.
INSTALLATION: Download the attached file, unzip it, and drop it in the "Scenarios" folder of your Civ III Conquests installation file. Then, select it from the list of scenarios in-game, then setup and play your game as you would normally.
COMPATIBILITY: This scenario should be compatible with any other mod so long as it doesn't alter the tech tree by adding/removing techs. Also, this only works with Conquests, not Vanilla or Play The World.
This is my first effort at modding. Constructive feedback and reporting issues are welcome, but please be polite.
Special thanks to fuad, Civinator, and timerover51 for explaning to me how to make this thing!
DESCRIPTION: Here's a mod/scenario I made that disables tech trading by marking all techs as "Not Tradable". I came into Civ III from V/VI, so I was used to not playing with tech trading being a thing, and found it kind of annoying and easy to exploit. If you're in the same boat as me, you might like this.
INSTALLATION: Download the attached file, unzip it, and drop it in the "Scenarios" folder of your Civ III Conquests installation file. Then, select it from the list of scenarios in-game, then setup and play your game as you would normally.
COMPATIBILITY: This scenario should be compatible with any other mod so long as it doesn't alter the tech tree by adding/removing techs. Also, this only works with Conquests, not Vanilla or Play The World.
This is my first effort at modding. Constructive feedback and reporting issues are welcome, but please be polite.
Special thanks to fuad, Civinator, and timerover51 for explaning to me how to make this thing!