it's not as efficient to automate workers and use the governors (happiness only, don't use to choose production), but if you simply view it as another equalizer between you and the ai, it becomes much more acceptable. try it - the amount of time and tedium you will save is truly remarkable.
Well, I use the governors (for happiness) in all cities except the wonder building cities. I manually control workers until it becomes unbearable. When I start on all grassland I want everything mined around my palace. Once I get beyond my 'productive' region I irrigate everything since those cities won't produce anything anyways, they might as well get to a high population and get me some specialists. On my Hof game (huge map) I manually controlled workers until I had over 200, then just used shift-A because I would have lost my sanity if I had to manually move 600-700+ workers! Once everything was railroaded then I manually moved the workers and switch the mines back to irrigation before joining them into cities.
if you look back in history, you'll see many examples of great empires reduced to their knees..
this is also prevalent in civ3... if you are not careful..
Chiefpaco realizes the mistake and knows you have to be careful. He is not saying that it isn't fun just because you lose (who would purposely want to lose?). But then, it isn't fun to win all the time, either. Fun is the risk factor of whether your tactics/strategies work out or not. He plays Emperor mostly because that level gives him a pretty good challenge. He would be very bored playing on the lower levels because he would easily win every game.
I guess comparing civ3 to a computer baseball game might show what he means. Pretend it is the bottom of the 9th inning, bases loaded, 2 outs, and you are behind by 1 run. You bring in a pinch hitter. He strikes out. You lost the game. You are mad, but it was fun, because the game was a nail-biter right down to the very last out. Now if the AI had got 15 runs off of you in the first inning, that would not be fun at all. Just barely losing a space race, or losing a UN vote by just 1 vote out of 16 votes would be alot more fun, than getting killed off in the B.C.'s.
When in a hopeless situation, I either hit restart or try to sabotage my enemy by 1 of 2 ways.
1. Try and hold on until a UN election and of course vote against my enemy.
2. When my arch rival is in a very close wonder race/space race I will send workers into his territory and mess with his terrain improvements or (being really suicidal) while at peace I will send a bunch of units into his territory (hopefully by a ROP) and pillage all of his terrain improvements in that city on the same turn!
