Provolution
Sage of Quatronia
The Case for Vassalage
As you already know, I lost the poll for Vassalage during the civics polls. I think only Ori voted with me. However, now we are about to conquer no less than six German cities and four Roman cities, a minimum of 10 cities, a massive undertaking for the Mongol undertakers.
Yet, the war economy we are in costs us dearly, with 12 GPT upkeep just for the troops. Vassalage, costing 4 GPT more than bureaucracy, also grants us 16 free upkeep units.
The gold bonus in NOTA is marginal, with a base gold of 15 GPT, the bonus is a measle 7 GPT from Bureaucracy, that is commerce and research combined.
Compounding this data, we can say that adding civic costs of Vassalage, adds up the civics from 84 GPT to 89 GPT.
When can we do this Civic change? It has do be during the revolution to Mercantilism as Chief scientist Mike and Chieftain dutchfire professed.
Banking, leading to Mercantilism, lasts 12 turns of research at our present 88 GPT to research (1001 G total). This means we are 13 turns away from Banking.
Integrating all these aspects, as I try to, to help our nation, and not to bully afraid citizens, I use this as factual arguments, to be embraced or ignored.
So, we can foresee a civics change in 13 turns, at the earliest. Since we already possess Organized Religion, which is very expensive, I suggest we build buildings, markets, courthouses and grocers all we can carry through the next 13 turns. During this time, we will halt production of new troops, as I do not want any greens pissing on their pants when they see a German moustache.
So, with the present economy, a civics change could also include going back from Organized Religion to Paganism, which saves us 11 gpt. I still stand by that OR was wise to get up a few buildings quickly.
So, 84+5-11 = 78 GPT (adding Vassalage and discounting Organized Religion), and on the top of that, we get the gains of Mercantilism and 16 GPT saved in unit upkeep. We should only build 2 more units in the buildqueue after what we got, then say stop. The next revolution would save us a minimum of
We lose the 7 GPT earned through bureaucracy and the added civic cost of 4, but earn 16 GPT plus the uncounted gains of having better troops living longer. I can say for sure, that replacements built in a 20 turn period of vassalage, would be some 30 units replacing our losses, since a moderate estimate is 3 lost units per attacked city. It is more likely to cost us 40 units.
As we get Mercantilism, we do not need Organized Religion anymore.
Yet, we should go into anarchy somewhere after getting Mercantilism, but during a German peace. I guess getting literature between Guilds and Banking would be best for extra 3 turns of OR build, so we can get the Two National Epic wonders. Heroic Epic would make wonders in our unit-producing city during vassalage. So getting literature before banking would be wise, 3 turns only. This way we could place the civics change after 16 turns of OR build 25 % bonus, then change our civics (OR to Paganism, Bureaucracy to Vassalage and Decentralization to Mercantilism.
This had to be long, I am sorry for that, I humbly, and modestly, beg for citizen forgiveness, and most kindly and respectfully ask for citizen input, I think.
As you already know, I lost the poll for Vassalage during the civics polls. I think only Ori voted with me. However, now we are about to conquer no less than six German cities and four Roman cities, a minimum of 10 cities, a massive undertaking for the Mongol undertakers.
Yet, the war economy we are in costs us dearly, with 12 GPT upkeep just for the troops. Vassalage, costing 4 GPT more than bureaucracy, also grants us 16 free upkeep units.
The gold bonus in NOTA is marginal, with a base gold of 15 GPT, the bonus is a measle 7 GPT from Bureaucracy, that is commerce and research combined.
Compounding this data, we can say that adding civic costs of Vassalage, adds up the civics from 84 GPT to 89 GPT.
When can we do this Civic change? It has do be during the revolution to Mercantilism as Chief scientist Mike and Chieftain dutchfire professed.
Banking, leading to Mercantilism, lasts 12 turns of research at our present 88 GPT to research (1001 G total). This means we are 13 turns away from Banking.
Integrating all these aspects, as I try to, to help our nation, and not to bully afraid citizens, I use this as factual arguments, to be embraced or ignored.
So, we can foresee a civics change in 13 turns, at the earliest. Since we already possess Organized Religion, which is very expensive, I suggest we build buildings, markets, courthouses and grocers all we can carry through the next 13 turns. During this time, we will halt production of new troops, as I do not want any greens pissing on their pants when they see a German moustache.
So, with the present economy, a civics change could also include going back from Organized Religion to Paganism, which saves us 11 gpt. I still stand by that OR was wise to get up a few buildings quickly.
So, 84+5-11 = 78 GPT (adding Vassalage and discounting Organized Religion), and on the top of that, we get the gains of Mercantilism and 16 GPT saved in unit upkeep. We should only build 2 more units in the buildqueue after what we got, then say stop. The next revolution would save us a minimum of
We lose the 7 GPT earned through bureaucracy and the added civic cost of 4, but earn 16 GPT plus the uncounted gains of having better troops living longer. I can say for sure, that replacements built in a 20 turn period of vassalage, would be some 30 units replacing our losses, since a moderate estimate is 3 lost units per attacked city. It is more likely to cost us 40 units.
As we get Mercantilism, we do not need Organized Religion anymore.
Yet, we should go into anarchy somewhere after getting Mercantilism, but during a German peace. I guess getting literature between Guilds and Banking would be best for extra 3 turns of OR build, so we can get the Two National Epic wonders. Heroic Epic would make wonders in our unit-producing city during vassalage. So getting literature before banking would be wise, 3 turns only. This way we could place the civics change after 16 turns of OR build 25 % bonus, then change our civics (OR to Paganism, Bureaucracy to Vassalage and Decentralization to Mercantilism.
This had to be long, I am sorry for that, I humbly, and modestly, beg for citizen forgiveness, and most kindly and respectfully ask for citizen input, I think.