The Dual Alliance II

Knight-Dragon

Unhidden Dragon
Retired Moderator
Joined
Jun 25, 2001
Messages
19,961
Location
Singapore
Our second allied game. :)

Players
Knight-Dragon of Mongolia
donsig of Japan

All settings randomized, no accelerated production, standard-sized map, pangaea. Emperor level.

Only conquest victory enabled. It's victory or death. :hammer:
 
My initial placement...

kdmon1.jpg
 
Mongols - Turn 1

Karakorum was founded, beside a river. Our scout set off to explore to the SE.

Building a warrior (5 turns). Researching bronze-working.

Our enemies - Romans, Persians, French, Indians, Vikings, Iroquise.

Game will be emailed. Remember to load up your first turn using the MP screen, before reverting to normal for following turns, per mel's method. ;) So that it'll stay at emperor.
 
Kyoto has been founded. Looks as though our Mongol allies may be fairly close. :)

Save e-mailed.
 

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Mongols - Turn 2

Mongol recon unit heading southwards to try to regroup with our Japanese allies. Seems we really shld be close by.

Game emailed.
 
Japan - Turn 2:

Switched research to mysticism in the hopes our Mongol brethren will teach us the ways of the warrior. :)

Game e-mailed.
 
Mongols - Turn 3

Recon unit still heading south; rather good lands there. No goody huts yet... :(

Game emailed.
 
We'll have to work out a border between us. When I get a unit should I explore south or east - I don't want to duplicate your explorations. I think I'm near the west coast.

Turn 5a e-mailed. Not much to report cause I have only a city and a worker. Built a road and working on a mine now. Zzzzzz.
 
Mongols - Turn 6

Had yet to see a goody hut. I'm beginning to have a bad feeling about this...

I've set the barb level to random - possibly no barbs or goody huts at all in the game. :cry:
 
The Uploads option doesn't seem to be working...

Our current worldmap. ;)
 

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It's 4.40 a.m. now, it's raining outside, I'm having a headache fr accidentally immersing myself in OT and I'm going to bed. :)

Will play in the morning, and if there aren't really any goody huts, you'll have to play the big brother, pal, 'cause my expansionist attribute will be useless. :)

But wouldn't want to restart; we got excellent geography. :yeah:
 
Mongols - Turn 7

Moved warrior out for a quick recon. Scouts moving southwards, second scout being trained.

Game emailed.
 
Not much to report but we have a slightly bigger map now:
 

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We have seen the Iroquois. They are a backwards people!
 

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Mongols - Turn 13

We have made contact with the Romans. Our Japanese allies had also seen the Iroquise. We're fairly advanced. :)

Our worldmap...

kdmon3.jpg
 
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