noontide
Warlord
- Joined
- Dec 17, 2007
- Messages
- 267
I really like it. For me it's a better new feature than the districts. Now instead of bee-lining the tech I want at any given moment it gives me more sense of purpose to grow my tech tree, and science has a more immediate impact on game play than simply racking up beakers. And an Eureka perfectly timed gives an enormous sense of achievement.
In terms of districts... I feel like unless you play Germany they are too expensive and take too long for the beneficial effect to matter. Same thing with the late wonders. I have a well developed city with a population of 15, with workshop, still the Oxford University take something like 36 turns. In mid- to late game that's eons. And Great Engineers are largely frivolous now.
In terms of districts... I feel like unless you play Germany they are too expensive and take too long for the beneficial effect to matter. Same thing with the late wonders. I have a well developed city with a population of 15, with workshop, still the Oxford University take something like 36 turns. In mid- to late game that's eons. And Great Engineers are largely frivolous now.