Zombie69
Emperor
- Joined
- Nov 22, 2005
- Messages
- 1,902
Krikkitone said:Well, as suggested this will depend on difficulty level (happiness) at a high difficulty level food has less value because of stronger hapiness limits (so fewer farms before conversion.) At Low difficulty levels, you can grow a lot bigger (which needs more farms) before needing to switch.
You're right. My first 4 or 5 games were played under Emperor. At those levels, it was worth it to build farms first and cottages second, because otherwise it would take too long to reach the happiness bonus. So i did build farms first.
Every game i've played since was at Emperor and above. At those levels, it's better to start with cottages right away since you'll hit the happiness limit very fast with only cottages anyway, and they'll start upgrading to hamlets and villages quicker, which gives you more money, which is a lot more crucial at higher levels because of higher upkeep costs and bigger science bonuses for the AI.