All right, VICTORY!!!
Conquest, turn 447.
My first ship built is a caravel, just to see who's over the sea. Turns out, the other continent is Asia - the Japanese AND Chiniese equivalent guys are over there, along with one of the Goblin clans. All three are about the same in points, with the greenskins the weakest. The two Asian guys become members of the Alliance as soon as I meet them, giving me control over them - meaning that my first target of overseas conquest are the greenskins. To make my job even easier, the Japanese guys attack about ten turns before I do. Anyway, a newly-built navy of Galleon, escorted by some Frigates, lands an army of ten Halberdiers, five Grand Cannons, a dozen Militia Swordsmen, and five Inquisitors just off the greenskin capitol. Fifteen turns later, two cities are captured and the rest burned (I just want a bridgehead, not a full colony).
During that time, I finally finish the tech tree (turn 397!). My navy returns home, picks up a full load of Musketeers, tanks, Great Swords, and replacecment Halberdiers/Inquisitors - and my second attack forcec lands next to the Japanese capitol as I declare war. It's a bloody fight (the Japs have guns, and my second force doesn't have seige other than the tanks), but with both assault forces working on the Japs they go down in twenty turns or so. Once they're done, the Chinese are pushovers - but annoying pushovers, as they've been recolonizing the lands I've burned, and as such have more cities than the last two. They're weaker in techs, though, so I leave only my tanks and Halberdiers to clean up while I move the rest of my army back home (oddly enough, the Chinese are the last to die). Along with massive numbers of militia throwaways, my last elite units totally wreck my happy Spanish allies. VICTORY!!!!
A last few questions:
Why are the flag colors different from the civ border colors? It's annoying, since I don't immediately recognize which civs belong to which units.
Is Meteoroic Iron good for anything?
Why are the unit limits for Cannons and Catapults so low? I mean, I can see capping them, but 5 each seems about half of what I'd want. Actually, this applies to Halberdiers/Musketeers as well, 10 each seems low.
Anyways, I really enjoyed the game and mod, hopefully I'll get back to it pretty soon. Keep up the good work, guys!