This is from one of the biggest game industry execs, Bing Roberts (helped build EA).
It's funny, for a long time we have talking about the "Death of PC Gaming", only to realize that it would simply become one of the many platforms to access Social Gaming. In the future, there will no patience or tolerance for long, complex games (which will be relegated to the niche of us older cranks). All games will have to be accessible to all mediums, whether mobile or not, because it will be about connectivity and interacting on simplistic levels. Civilization will not be exempt.
The future of gaming must be untethered from client side chips, and go for the biggest social potential. Social networks on the web and on mobile are activating a billion users, not just the hundreds of millions we had settled on for the traditional videogame business. As Scott Forstall of Apple once commented on the videogame market, 10 million sellers are just a niche to us. A billion users, now thats a market.
It's funny, for a long time we have talking about the "Death of PC Gaming", only to realize that it would simply become one of the many platforms to access Social Gaming. In the future, there will no patience or tolerance for long, complex games (which will be relegated to the niche of us older cranks). All games will have to be accessible to all mediums, whether mobile or not, because it will be about connectivity and interacting on simplistic levels. Civilization will not be exempt.