The Great Lighthouse (Immortal Walkthrough)

2000
With all the ridiculous amounts of gold we have, we were easily able to pay for a free artist (random event) for a city in the ice-tundra vicinity.
Well, don’t ask me why I bought it, but certainly when you have money like this to burn…

So you see, settling igloo cities really does have its advantages!
-ni

2002
We take a city from Augustus, and collect even more good booty!

The Three Gorges Damn (Damnit, and I was so close to having this one earlier)
Military Academy
Massoleum of M.
Sid’s Suchi Co. +16 g
1 GG
1 GP


Spoiler :
2002.jpg
 
2005
Another GE pops.
-ni

2015
Alright, a little update. We made peace with Augustus, and got our tanks all ready for Charle again. As soon as his peace expired we pounced again. Unfortunately we lost an entire stacks of modern tanks by bull#h!t nukes from him again. Our SDI just doesn’t seem to do anything much against Immortal AI’s which is sad to say. The next time I do a walkthrough, I’ll be far more cautious in regards to this. What I SHOULD have done, is held an election to ban the damn nukes. But I was hoping to let them waste $$$ on it while my SDI & shelters made them a losing proposition. But we are learning things the HARD way here. Too hard…


Anyhow, we pop yet another GE.
-ni

2016
Fifty Million Souls Strong.
-ni

2019
Last city of Charle falls. The end of the Holy Romans…

Note: I’m thinking what you’re thinking. Why not go for a domination win? In fact, that’s what I was debating on quite a few turns back, and now that’s exactly what I’m going for. It will probably slow me down, as I’d land in AC quicker if that’s what I wanted to beeline for. However, since I have NEVER posted a Domination win WT yet, I’m going to forget about the space-ship parts (even though we got the Space Elevibrator), just so we can say we finally did one.
-ni

2021
Already, we ran down south and smash into Augustus AGAIN! He was almost close to finishing the space ship, which is too bad. Because I wanted to watch him launch on purpose, just so I could then kill off his civ and lay claim to that!

And look, some more booty worth mentioning…

Scotland Yard
The Colossus
1 GP

[Make note to self] -- Augustus has a small wonder-shininess factor.
I wonder how many I have robbed from him before he got the jump on me with the Hover Damn?

Note: You can probably tell, I really love stealth-Bs. In fact, I stock all cities in rage of targets up to the max, (especially my highly promoted ones). Bomb and stack attack anything into submission.

Spoiler :
2021.jpg
 
2022
A Great Spy arrives. But we are making 1156 spy points a turn with a slider of 0, so who really cares at this point? LoL. Ahh, lets just build a Scotland yard in our capital anyway.

Note: Also, we capture the last city from Augustus. And now, no more Romans, PERIOD! Actually, I would have had to take one more city, but Bismark took it from him instead just recently. Now, that leaves some possibilities.

I can either sabotage his space ship to 0 parts from that city, or just take it outright and lay claim to it. Hmm. Since I’m going for conquest right now, the hell with it. Let’s just take it.



And look, more booty!

Scotland Yard
The Spiral M.
Notre Damn
The Kremlin
SoL
Pentagon (Do I really need MORE promotions?)
Military Academy
Statue of Zeus (Oh great, now the war is OVER I capture this one!?)

1 GG
1 GE
2 GA (WTH?)
3 GP

2023
Damnit! My option as secretary general came up, but it WON’T allow me to choose a diplomatic victory vote. This sucks, as I was close to win a diplo-win I think.

*

And now… we attack Bismark!

Once again, STRENGTH beats FLANK.

Are we learning yet?

Again… ARE WE LEARNING YET??

Spoiler :
2022.jpg
 
2023
Damnit! My option as secretary general came up, but it WON’T allow me to choose a diplomatic victory vote. This sucks, as I was close to win a diplo-win I think.

*

And now… we attack Bismark!

Once again, STRENGTH beats FLANK.

Are we learning yet?

Again…

ARE WE LEARNING YET??

2023.jpg
 
2024
And, it is time for the game of GLOBAL-THERMO-NUCLEAR-WAR.

After getting screwed by dice rolls in his area the whole time, it is now for my arsenal to reign.

Unfortunately, it was not to be. I built up an entire stockpile of ICBMs. ALL of them failed, except for 2. Again, either the Immortal AI’s get a huge bonus against the human player in these chances, or we are having yet still some terrible luck on this streak that just refuses to ever end.

As for the ICBMS that went off, here is one at FINALLY hit near some naval stacks. After this I was able to send in a smaller stack of my stealth destroyers and finish off the weekend navies.

What really bugs me, is the big cities like the capital just never once failed to block my nukes, and I was hoping to drop down his population to win the domination win right away.

2024.jpg


And here was the only other ICBM that finally went off. Another enemy naval stack was near by. I also was able to move my SDs in after this to finish off for the kills. Interestingly enough, I landed a direct hit at ground zero on a floating piece of ice. Yet, the ice didn’t melt, despite the fact this caused more global warming all around the world. (How does THAT make any sense?)

2024i.jpg
 
Oh boy. Looks like I really didn’t need to nuke any cities to win the domination after all. And here we go final shot.

I’m still shaking my head, as I wouldn’t want to rob the viewers who stuck through it to this point, but the ending for the domination is probably the most boringest shot ever! I’ll just include it in the archives here for a laugh.

Spoiler :
dom.jpg



The end.........
 
And not only do I own the top city, but I also own the top 3 cities; which were originally founded by me.

top.jpg


Phew…..
 
So why did you run a citizen instead of working a plains forest? Oh and nice play.
 
Why did you need to build the six cities early on? For the national wonders that need six buildings? Which ones did you build before starting to attack? I would think it might have made more sense to skip a few of the more useless cities and instead take them from Brennus.
 
Men, you keep making it look so simple but then again almost time over, getting hit by nukes, etc.... Great play again. I can't even get this to work in monarch properly and you do it on a much higher level. Well played.

The working of a citizen gives you a hammer and 2 GP points. The trade off of 2 points versus 2 hammers is propably his reason to get his first GP a lot sooner. And since a priest gives 2 hammers and 5 gold it will make up for the loss at start.
 
Whoooops. Seems I missed KMadCandy's initial question during my posting. I also had a link wrong but fixed it now too.

Now to answere, I thought you guys were referring to an oracle shot, as I generally use citizens at that point, but I see a citizen in the stonehenge and GW shot.

Some reasons for this (and I'm not sure which one)...

1. The AI loves to mess with your settings and often I have to keep peeking in a city to re-fix the plots/specialists it choses. I had to do that a few times in that game IIRC, I just don't remember if it was in those wonders or not.

2. I could have whipped or did something fancy, which indirectly caused a citizen at that moment.

3. I often re-toggle plots at the very end of a wonder, so if I take a snap-shot too fast during that time, you'll see a citizen because I haven't re-assigned him. (Usually I do this to move from production to growth.)

4. I could have been asleep at the wheel, noticed it and thought, oh well, the happiness cap is reached, so I'll let what I think is a great priest continue running.

5. A few other oddballs not worth mentioning.

The main point is... yes, generally there should NOT be a citizen that early. So those two shots probably are not the best for a good example, and I apologize. But a very good point for everyone, NEVER trust the city to manage your citizens, and always keep checking.

But, citizens DO have their uses. Especially during my Oracle builds, because of my +1h & +3b by that time, I can use it to tweak my oracle/tech selection DEAD-SPOT-ON.

Another time I'll use em, is when I'm sitting broke without even a library. I CAN STILL use a citizen to get 3 beakers and 1h working without any infrastructure at all. Sort of like a little emergency exploit. But I guess that's in there by design.
 
citizens don't yield GPPs

Sadly, they don't. But what's interesting is that I've even used them in the modern era. Had a case where I was working in a NP city that needed something very important built ASAP. All the priest/engineer slots were filled. Well, a couple citizens added just enough hammers to make all the difference for that turn. So you see, one or two hammers really can change the world!
 
Why did you need to build the six cities early on? For the national wonders that need six buildings? Which ones did you build before starting to attack? I would think it might have made more sense to skip a few of the more useless cities and instead take them from Brennus.

6 Cities for IW, and Oxford needed.

The NE, doesn't have those restrictions, which is another reason to bump it up the list over Oxford.

I can't remember which ones I built before the first attack, but I most likely had the NE for sure at that time. My perfect window for the IW is between Electricity & Radio. And lately, Oxford just before biology.

I could have skipped the junker-cities, but I wanted them to fall back on just incase the war-route didn't go over so well.
 
Addendum:

Well, what a learning experience nuke-wise. A big mistake in hindsight is not banning nukes. I was worried that I may have to use them in the end, so I didn’t want to ban them. But instead, I just made things worse on myself.

I also could have nuked my earlier opponents to make things easier, but I didn’t want to put up with smaller cities/less infrastructure, and have to deal with all the fallout & other issues. But… this caused me to fight a one-sided battle.

Lessoned learned to me there. Sometimes it’s OK to ban nukes.

Our starting location was a bit odd. I hate sea-sides but it was alright primarily because of the stone. It seems that either I’m getting very lucky with this resource, or the generator just loves to give you this. Maybe it’s not enough games to tell for sure, we’ll see in the future. I’m not too sure how the mathematics go for resources, but it seems stone/marble is like iron/copper. They don’t clump like some of the happiness ones, so you won’t get a monopoly on all the resources, but that’s fine, as you really only need one supply of them. One difference though is trying to trade stone/marble from an AI seems even harder than getting iron/copper from them. At least, when they are useful. But come to think of it, I think the AI’s may be just smart enough not to trade to you copper when you have the internet or SoL unlocked. But that’s not confirmed.

What is interesting though, is not just that most my terrain was ugly ice/tundra, but the land I captured just below it was desert. Now, how the hell does so much desert appear with ice/tundra? I can not make sense of how that makes any logical sense. But at least, chain-irrigation helped immensely in the tundra. This is something the AI just does terribly, and why we can crush it so good.

Had I not got a free fishing tech, AND started on an ocean-side, I would not have gone after the lighthouse. So you see how rare it is for me to go after this one. Actually, it was sill a toss-up almost because there really was NO food in our ocean tiles anyway, which sort of further defeat the purpose of going after a lighthouse, etc. Also, that caused us to risk missing the oracle, but luckily things worked out for us well here.

Not sure if I can remember what else to include here, cept for the fact that ICBMs are definitely nerfed for the human player at this level. Tactical nukes may be different, as by the rulebook 50% SHOULD get through the SDI. I actually sent a missile cruiser up to bismark loaded with 4 tactics. And I know at least one of them hit. But other than that, only 2 ICBMs for me hitting the whole game?

Rediculous!
 
Oh man are you serious ? Two choice :

1/Your luck is incredible

2/It's fake

Let me tell you that i never saw Brennus or Charlemagne as peacefull as in your game even sharing the same religion, favourite civic etc. And with all these juicy wonder it is incredible. In 1500BC you should be dead, you are no army and when playing immortal level Brennus = 10~20 axemen and swordmen in 1500BC.

I will enjoy to play this game, i'm sure that if i play the same way i will dead in 1500BC.
 
We did everything to control Brennus the way we wanted. It seems you are doing things wrong in your diplomacy with games. The peaceweights & other diplo-points were put in the game for a very good reason. So you could USE THEM RIGHT! Granted there is more to just the diplo factors...

Anynow, if you want to spend the time you can go through the entire history archive and savepoints to verify for yourself that it's all legit.

Initial
Liberalism
No-Celts
No-Mansu
2024

I will enjoy to play this game, i'm sure that if i play the same way i will dead in 1500BC.

Maybe, but eventually you'll get the experience somewhere down the line. I can only do so much in these posts.
 
We did everything to control Brennus the way we wanted. It seems you are doing things wrong in your diplomacy with games. The peaceweights & other diplo-points were put in the game for a very good reason. So you could USE THEM RIGHT! Granted there is more to just the diplo factors...

So what was the big diplomacy situation like around 1000BC in you game? Was it like "oh no... I will give you my women so you don't attack and I can build my shinny wonders..." :lol:

Just kidding...

Can you use some other leader in your next walkthrough? Aren't you sick of Ramasis already?
 
access to stone in your capital... uh, yeah, really lucky - random luck too. in most of my games I don't find stone anywhere in my territory, period. I guess that was the key to this game it looks like, despite the fact that you are playing an industrious leader. another observation is that you only had 1 industrious opponent, Bismarck. I'm a little surprised he didn't compete better for wonders with you at this level. But I guess the fact that you focus on building them almost exclusively from the get-go helps this.

micromanagement is much easier with so few cities, so I would think you should never allow the city governor buttons to control your citizens. It seems you implied that you do use the governor buttons in an earlier post but maybe I misread that? I too was really surprised to see that citizen specialist in an earlier screenshot.

this style of game seems to lend itself to drag the game on longer than it normally would, so some players might not like that. But I'm not saying that's a bad thing. the use of units like stealth bombers and nukes is not that common in this game, so while your final score may not be that high, a player could get more enjoyment out of the overall experience from humble beginnings to far-flung empire with lots of modern warfare.

now, can you try it with non-industrious leader and see how far it works?
 
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