The Great War

Update 3b

Battle of North Africa!

Prelude: The Nations used the donations to build massive navies. A total of nearly 16 Fleets. The Perfectopian navy after skirmished more centralized to push into Egypt while the Allies are steeled to wear them down.



This great Battle basically proves again the smarts of the Tactical Officers of the Perfectionist Fleet. They earned much respect from escaping: Again, from the combined Allied fleet under Admiral Yellow. After a massive battle in which the new Perfectopian sailers proved weak while the Old Vets danced and escaped. Destroying the Spanking New Fleet the Greeks had built, a surroundment lead to one making a last stand by an old ruin full of gold and surviving while the other continued the mission. Not noticed until too late they are chased by the Greek Fleet while the Sardinian continued the siege. They landed in Egypt but their men are not enough to dislodge what was still there. But they have caused casualties and battered the coasts before the Greek Fleet arrived.

Perfectopia -3 Fleets, -1k Men
+2[R] Fleets; 5k Men Carthage, 4k[A]Men Egypt

Greece: -1 Fleet - 2k Men
3k Men Greece

Sardinia: - 1 Fleet
+1[A] Fleet

Spoiler :
thegreatwar3battleofnormw0.png



A battle turn ends after a major battle. Use normal spending this turn. Will edit stats. All people send orders!

Notes: Perfectopia doen bad in the first roll but did excellent in all others.
+1 banked due to salvaging old french weapons left by their forgien legion. Used only for Carthage.
 
King Elvis looked at the Yellow Submarine. "Not BAD", he said, "We need a captain for this grand vessel."
Then a man stepped forward. "I'm Captain Jack, hay-ho Captain Jack. I'd like take command of the Yellow Submarine..."
"Graceland rule the waves!", said King Elvis, "Hit the waves, Captain Jack!"
Here is a classified, top secret picture of the Yellow Submarine and Captain Jack:

Spoiler :
s3061_450.jpeg

The Yellow Submarine, Gracelands most secret naval weapon...

captain_jack.jpg

...and Captain Jack...not so top secret...
Orders for turn 4:

1. Send 1 gold to the cigar-smoking, rum-drinking folks in Cuba for a new city.
2. Expand along the Mississippi with PP.
3. Expand along the coast to Florida with MMJ.
4. Send the Yellow Submarine to the Bahamas and conquer the islands.
 
Once again, repair my fleet, invest what's left in improving the economy. Propaganda to bring more people over would be nice, too.
 
From Sardinia
To Perfectopia

Cede us the Baerelic Islands and we will settle for peace.
 
Secede us the north part of the Suez area, and we will withdraw.
 
Sardinia- Orders:
Will increase GPT per turn and create cities throughout Sardinia. Meanwhile, will take possession of the Barelic Islands and invade Catalonia.

EDIT: Actually, will invade southern Spain instead.
 
You guys, Here is this.

When you build cities you either name the place. Or let me be judge

And There is an City in Sicily that I was to lazy to put on.
 
O.K. Possible city names (in priority order):
-Neverwonapolis
-New Rome
-Carinthinonople
-New Barcelonia
 
Ninga Dude.

To Perfection, You got 20/20 in a dice roll. Greece, Prepare for doom. Sorry, lousy dice.
 
Dude, Perf, whatever. Keep your orders together. Also, you don't have enough fleets/men/support to do that. Trans-Oceanic invasions need at least 1 gold.

And Yes, I noticed your sneaky isle. It is yours. But all other troop movement over a Ocean is 1 Gold. And if orders are not in 1 post I will use only the newest or those that sincerly added something.
 
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