morchuflex
Emperor
Hello.
Something very weird that sometimes happens to me: one or several cities go into disorder, yet the majority of the population IS happy (not content, happy; I'm no newbie
).
There are no resistors (these cities are my own from the begining), there's no WW, the city isn't growing... What happens is just this: on turn 1, the city has, let's say, 12 citizens, 6 happy, 1 content and 5 unhappy. I hit end of turn. The city goes into disorder. I choose to open the city display... and there's no difference, 6 happy, 1 content and 5 unhappy.
This typically happens when I have to renegociate a luxury trade during the interturn. Maybe for some reason, the computer first notices that the lux is no longer available, causing the city to go into disorder, then takes into account the fact that the trade agreement has been rejuvenated.
Anyone else knows about this bug?
Something very weird that sometimes happens to me: one or several cities go into disorder, yet the majority of the population IS happy (not content, happy; I'm no newbie

There are no resistors (these cities are my own from the begining), there's no WW, the city isn't growing... What happens is just this: on turn 1, the city has, let's say, 12 citizens, 6 happy, 1 content and 5 unhappy. I hit end of turn. The city goes into disorder. I choose to open the city display... and there's no difference, 6 happy, 1 content and 5 unhappy.

This typically happens when I have to renegociate a luxury trade during the interturn. Maybe for some reason, the computer first notices that the lux is no longer available, causing the city to go into disorder, then takes into account the fact that the trade agreement has been rejuvenated.
Anyone else knows about this bug?