There have been many posts about whether religious is better than industrious, etc. I would like to argue for the "human" trait, which the player has in addition. Let me start at the beginning:
The djb3 OSG inspired me to try out the imperialism map and I started my own game:
I researched towards Monarchy, because it is great to get out of despotism before entering the Golden Age, triggered by an immortal's victory.
The future looked bright; my immortals would wipe out Russia, paving the way to further glory. Not quite so.
If you are by now interested, I uploaded an (typo corrected; link now working) archive with starting position, begin and end of trading to the server.
Now I just have to survive until I can trade for iron.
The djb3 OSG inspired me to try out the imperialism map and I started my own game:
- imperialism map
- emperor level
- Persians
- 8 Civs
- all other settings random
I researched towards Monarchy, because it is great to get out of despotism before entering the Golden Age, triggered by an immortal's victory.
The future looked bright; my immortals would wipe out Russia, paving the way to further glory. Not quite so.
- Immediately after starting to build the 1st of many immortals, the iron source was depleted. Ouch.
- I had 1 turn to research on polytheism, 3 gold in treasury, loosing 2gpt. Tight, but o.k. Now Russia extorted 3g from me. This immediately disbanded my temple in Susa. Ouch again.
- Some turns later, the Babylonians landed, and I discovered that Russia and especially Persia was way back in techs. 3rd ouch.
- my map
- polytheism
- 122g, +13gpt.
- everybody's world map
- mathematics, writing, code of law, philosophy, map making, and horseback riding
If you are by now interested, I uploaded an (typo corrected; link now working) archive with starting position, begin and end of trading to the server.
Now I just have to survive until I can trade for iron.
