My first post. How exciting!!
Just some thoughts on CS and getting the Saz bonus.
Having played a number of games on mainly King level I have come to the conclusion that prioritizing envoys and getting as many CS as Sazerains is the key to victory. I usually play with Egypt (I like the flexibility for all victory conditions)
1) The Saz bonuses are very powerful and really can propel you to victory. I am not gonna list them all but many give you invaluable early game advantages.
2) Getting some early religious CS envoys will give you early Panth (very useful if you have lots of floodplain/marsh tiles) and an earlyish religion. In my opinion this is vital for religion/culture victory.
3) with items 1&2 above - getting some early apostles with the "capture barbarians" promotion is very powerful. You can build a strong early army in no time and take out the closest AI's which gives you more room to build some awesome cities and control the map.
4) CS on your side are very useful if you decide to start some nasty wars. You really don't want them against you.
5) One of the religious CS (cant remember which one) gives you relics if you find a wonder. This is awesome for culture and tourism.
6) I really think that the CS bonus' are the most powerful and easily obtainable resource in the game. Many are just as good as wonders and all you need to do is play smart and you can easily get 8-10 Saz, with all those juicy bonus!!
Therefore, early exploration is vital. Find and get as many first free envoys as possible, then concentrate on the CS tasks (early ones are easy to get) then watch as all the CS become your friends. Victory thereafter is inevitable.
Thoughts?
Just some thoughts on CS and getting the Saz bonus.
Having played a number of games on mainly King level I have come to the conclusion that prioritizing envoys and getting as many CS as Sazerains is the key to victory. I usually play with Egypt (I like the flexibility for all victory conditions)
1) The Saz bonuses are very powerful and really can propel you to victory. I am not gonna list them all but many give you invaluable early game advantages.
2) Getting some early religious CS envoys will give you early Panth (very useful if you have lots of floodplain/marsh tiles) and an earlyish religion. In my opinion this is vital for religion/culture victory.
3) with items 1&2 above - getting some early apostles with the "capture barbarians" promotion is very powerful. You can build a strong early army in no time and take out the closest AI's which gives you more room to build some awesome cities and control the map.
4) CS on your side are very useful if you decide to start some nasty wars. You really don't want them against you.
5) One of the religious CS (cant remember which one) gives you relics if you find a wonder. This is awesome for culture and tourism.
6) I really think that the CS bonus' are the most powerful and easily obtainable resource in the game. Many are just as good as wonders and all you need to do is play smart and you can easily get 8-10 Saz, with all those juicy bonus!!
Therefore, early exploration is vital. Find and get as many first free envoys as possible, then concentrate on the CS tasks (early ones are easy to get) then watch as all the CS become your friends. Victory thereafter is inevitable.
Thoughts?