bcaiko
Emperor
Hey folks -
So I played a game recently that didn't go so well (Japan, Emp., Huge Continents for those who care). I had an instance where I was on a surprise, defensive permawar with two AIs that ultimately ruined the game for me; the AIs wouldn't ever allow me to sue for peace, and it wrecked my economy.
Here's the cliff notes of what happened:
* I (Japan) am on a continent with Venice, Poland, Iroquois, and France. France is so far south on the continent I barely know where they are. I'm on the northern end with Venice. Poland and the Iroquois are in the middle of the continent.
* I was in a situation where I unfortunately had to expand quicker than I would normally like. I founded a second city on a massive lake with flood plains to drive a desert folklore religion. A third city in the jungle snagged me Mt. Fuji. I was forced to found a fourth city near the Iroquois to claim the only source of Iron I could find (Japan w/no iron =

).
*Venice, Poland, and I were friends (though I was ready to reneg on a friendship renewal with Poland). France and I had a solid trading relationship, and they had no reason at all to dislike me. (I wasn't even anywhere near them, and they had to cross Polish, Iroquois, and a LOT of rough territory to get to me.) I was basically poking at the Iroquois all game (peacefully). I was allies with two Militaristic city-states, and had a steady stream of archers, spearmen, and swordsmen (later Samurai).
*Eventually, I notice a large French contingent heading my way. I thought maybe they were for Poland, the Iroquois or maybe even Venice. But, nope, they were for me. Napoleon declared I was "weak" and DOWed (note, I had the strongest army on the planet according to demographics). Not surprisingly, the Iroquois joined.
*I'd been heavily trading with and around France, all of which was wrecked by the DOW. Clearly I had made a mistake there. With both France and the Iroquois DOWing me, it was very, very tough to get new trade routes in; they just weren't available.
*After 10 turns of a wrecked economy, I recognized things were going south. I'd taken an burned down an Iroquois city and prevented the Iroquois from doing much of anything. France was on the border of my capital, ruining my trade opportunities, and I wasn't going to be able to deal with them completely until the Iroquois would stop sending raids to my south.
*I figured the Iroquois and France had made a pact, and couldn't make peace until 10 turns in. So I tried to ride it out. 15 turns later, neither party would give peace a chance. 20 turns later, same thing. I was bleeding cash. I had to disband units, and buildings. I would have given either Civ *something* to go away, but neither would give me anything but a "we have business to settle."
*Recognizing the game was unsalvageable, I let France take my capital and kept playing to see what would happen. He had bee-lined for my capital. Surely that was what he wanted. Peace now? Nope. Never peace with France. Never.
*I played out for several more turns to see how the AI would behave. I finally gave up at 130 in the morning, because the irrational AI wouldn't even acknowledge that I was willing to make a peace deal.
It was a little weird for France to bee-line for me like they did (especially since I had the most powerful military in the world, according to demographics), but I'm not mad about that. Post-BNW, though, where a Civ can't support itself without trading partners, the AI's tendency to randomly permawar is utterly irritating. This isn't the first time I've had it happen to me that an irrational AI won't accept "yes" as an answer (acknowledging that some of those times have been entirely my fault). But what the hell was France after here? I even let them take my capital as a test, and still no peace - what was the AI trying to accomplish? I had never done anything bad to France, was militarily strong, and yet they were utterly unwilling to walk away for any reason.
I would have given either warring Civ something good to go away, even a city (which they sure as heck weren't taking on their own until I let them). They had caught my economy with its pants down, and I was feeling the pain. But the AI wouldn't even consider peace. Not even the Iroquois as I started to press my advantage and make clear he was going to suffer a lot for DoWing me.
What makes the AI enter this state of permawar? Should this personality state even exist now that BNW forces you to expose your economy so much?
Like I said, not my best game. I made a couple of mistakes and it cost me. But I should have been able to recover from that. Instead, the game mechanics seemed to collude to make sure I couldn't. That's not any fun.
Your thoughts are welcome.
So I played a game recently that didn't go so well (Japan, Emp., Huge Continents for those who care). I had an instance where I was on a surprise, defensive permawar with two AIs that ultimately ruined the game for me; the AIs wouldn't ever allow me to sue for peace, and it wrecked my economy.
Here's the cliff notes of what happened:
Spoiler :
* I (Japan) am on a continent with Venice, Poland, Iroquois, and France. France is so far south on the continent I barely know where they are. I'm on the northern end with Venice. Poland and the Iroquois are in the middle of the continent.
* I was in a situation where I unfortunately had to expand quicker than I would normally like. I founded a second city on a massive lake with flood plains to drive a desert folklore religion. A third city in the jungle snagged me Mt. Fuji. I was forced to found a fourth city near the Iroquois to claim the only source of Iron I could find (Japan w/no iron =



*Venice, Poland, and I were friends (though I was ready to reneg on a friendship renewal with Poland). France and I had a solid trading relationship, and they had no reason at all to dislike me. (I wasn't even anywhere near them, and they had to cross Polish, Iroquois, and a LOT of rough territory to get to me.) I was basically poking at the Iroquois all game (peacefully). I was allies with two Militaristic city-states, and had a steady stream of archers, spearmen, and swordsmen (later Samurai).
*Eventually, I notice a large French contingent heading my way. I thought maybe they were for Poland, the Iroquois or maybe even Venice. But, nope, they were for me. Napoleon declared I was "weak" and DOWed (note, I had the strongest army on the planet according to demographics). Not surprisingly, the Iroquois joined.
*I'd been heavily trading with and around France, all of which was wrecked by the DOW. Clearly I had made a mistake there. With both France and the Iroquois DOWing me, it was very, very tough to get new trade routes in; they just weren't available.
*After 10 turns of a wrecked economy, I recognized things were going south. I'd taken an burned down an Iroquois city and prevented the Iroquois from doing much of anything. France was on the border of my capital, ruining my trade opportunities, and I wasn't going to be able to deal with them completely until the Iroquois would stop sending raids to my south.
*I figured the Iroquois and France had made a pact, and couldn't make peace until 10 turns in. So I tried to ride it out. 15 turns later, neither party would give peace a chance. 20 turns later, same thing. I was bleeding cash. I had to disband units, and buildings. I would have given either Civ *something* to go away, but neither would give me anything but a "we have business to settle."
*Recognizing the game was unsalvageable, I let France take my capital and kept playing to see what would happen. He had bee-lined for my capital. Surely that was what he wanted. Peace now? Nope. Never peace with France. Never.
*I played out for several more turns to see how the AI would behave. I finally gave up at 130 in the morning, because the irrational AI wouldn't even acknowledge that I was willing to make a peace deal.
It was a little weird for France to bee-line for me like they did (especially since I had the most powerful military in the world, according to demographics), but I'm not mad about that. Post-BNW, though, where a Civ can't support itself without trading partners, the AI's tendency to randomly permawar is utterly irritating. This isn't the first time I've had it happen to me that an irrational AI won't accept "yes" as an answer (acknowledging that some of those times have been entirely my fault). But what the hell was France after here? I even let them take my capital as a test, and still no peace - what was the AI trying to accomplish? I had never done anything bad to France, was militarily strong, and yet they were utterly unwilling to walk away for any reason.
I would have given either warring Civ something good to go away, even a city (which they sure as heck weren't taking on their own until I let them). They had caught my economy with its pants down, and I was feeling the pain. But the AI wouldn't even consider peace. Not even the Iroquois as I started to press my advantage and make clear he was going to suffer a lot for DoWing me.
What makes the AI enter this state of permawar? Should this personality state even exist now that BNW forces you to expose your economy so much?
Like I said, not my best game. I made a couple of mistakes and it cost me. But I should have been able to recover from that. Instead, the game mechanics seemed to collude to make sure I couldn't. That's not any fun.
Your thoughts are welcome.