The original thread
This is the sea.
Vast. Powerful. Boring.
The great Thunderfall looked apon this mighty blankness and was displeased. He gathered together the people of the Forum Games section. He had considered the NESers, but His idea was not so complex to fit in thier forum.
He pointed to the blank seas, and He ordered them changed into a group of islands, inhabited by sovereign states. These states would be run by a government of the Gamer's choosing, any ideology (short of Nazism) was accepted. They could call apon the inhabitants of any universe to help him as soldiers or advisors, if they desired to.
The great Thunderfall had few rules, but they were rules in which the Gamers would have to follow, or be exempt from His great project.
And so it began.
[/Leonard Nemoy]
Hi, my name not Taillesskangaru, but you may call me Taillesskangaru, or TK, for short, and welcome to the second edition of critically acclaimed [citation needed] Island Game. By the way, I stole that intro from the original GM, e350tb.
The idea of this "game" (it's not really a game) is to be a place for Forumgamers to have some lazy, silly, non-serious, light-hearted fun fantasy roleplay while we wait for updates for other Forum Games or new posts in our subscribed threads. This is NOT Imperium Offtopicum. This is much less restricted than Imperium Offtopicum. There is no time scale. There is no update. Everything is roleplay and story-telling. It's not really a game, but more like a story. A story everyone collaborate on. A DRAW Your Own Nation, if you like. For this to work, I need everyone to be civil - really civil - towards each other.
Your island can be any size, and you can put anything on it. Your country doesn't have to be a country, either. It can just be a really big house where you host parties every Saturday, or a monastery, or a strip club (but best to keep it within the forum rules though).
RULES
The rest...well, we'll make it up as we go. I'll expand the map as we go along too.
I'll start off with the Kingdom of Rane. I'll post more if and when we get more people to join. You may start as soon as you join.
This is the sea.

Vast. Powerful. Boring.
The great Thunderfall looked apon this mighty blankness and was displeased. He gathered together the people of the Forum Games section. He had considered the NESers, but His idea was not so complex to fit in thier forum.
He pointed to the blank seas, and He ordered them changed into a group of islands, inhabited by sovereign states. These states would be run by a government of the Gamer's choosing, any ideology (short of Nazism) was accepted. They could call apon the inhabitants of any universe to help him as soldiers or advisors, if they desired to.
The great Thunderfall had few rules, but they were rules in which the Gamers would have to follow, or be exempt from His great project.
And so it began.
[/Leonard Nemoy]
Hi, my name not Taillesskangaru, but you may call me Taillesskangaru, or TK, for short, and welcome to the second edition of critically acclaimed [citation needed] Island Game. By the way, I stole that intro from the original GM, e350tb.
The idea of this "game" (it's not really a game) is to be a place for Forumgamers to have some lazy, silly, non-serious, light-hearted fun fantasy roleplay while we wait for updates for other Forum Games or new posts in our subscribed threads. This is NOT Imperium Offtopicum. This is much less restricted than Imperium Offtopicum. There is no time scale. There is no update. Everything is roleplay and story-telling. It's not really a game, but more like a story. A story everyone collaborate on. A DRAW Your Own Nation, if you like. For this to work, I need everyone to be civil - really civil - towards each other.
Your island can be any size, and you can put anything on it. Your country doesn't have to be a country, either. It can just be a really big house where you host parties every Saturday, or a monastery, or a strip club (but best to keep it within the forum rules though).
RULES
- You may have one island, one nation, one people, that's it. If you want, you can add NPC nations to the map as something to fight an element ot your nation's story, but these at at the unprotected mercy, or lack thereof, of everyone else.
- War and military action are allowed. There are no limits to diplomacy or military action by official rules, it is merely for fun. However, no nation may occupy or force harsh peace conditions on a PC nation (I don't care what you do to NPCs).
- There is no set number of military or civilian law enforcement units. Whether or not you are realistic and do not have an infinite number of Mammoth tanks (please, don't) is entirely up to you. Actually, put it this way - whether or not your opponent has fun is up to you.
- Domestic affairs in your country are entirely in the hands of your government. If you don't tell us what they are (even in one sentanced 'i dun did this lol' replies will do) we will assume your nation is a third-world anarchic heckhole.
- Diplomacy is encouraged. Allies are fun and good!
- Keep real life politics out of here. Unless, of course, you want to poke fun at something.
- No WMDs. No, not even kinetic strikes, they count.
- Have fun or you will be killed. I reserve the right to WoG a player.
The rest...well, we'll make it up as we go. I'll expand the map as we go along too.
I'll start off with the Kingdom of Rane. I'll post more if and when we get more people to join. You may start as soon as you join.
