miwi
Chieftain
Originally posted by Mad Danny
Relating to the cross-country farming idea maybe mines that aren't in city radii could generate 1 wealth per turn rather than shields in cities (kind of like wealth - perhaps implement a 2:1 conversion so a terrain with no shields normally couldn't provide enough mining resources for it but a bonus resource mountain that produces 3 shields normally once mined could provide 2 gold then (from the 4 shields). This ability would need a certain tech though. It would also be nice if after a tech like chemistry (or maybe a more advanced counterpart) it would be possible in the right-click menu to be able to see exactly how many turns a strategic resource will last so one could plan ahead.
Hi!
Hope that you understand my lousy english
I would like to have HUGE cities in Civ4 (well...some of them...not all). I mean New York is a really huge city...much bigger than Stockholm for example. I would like to see some cities expand so the city can use more mines, irrigations...and therefore grow even more and more and more
I like the cross-country farming idea
What if you can connect a mine for example (if its close enough) to your city just like you connect a resource to you land (colony) and add an extra production square to your city!?
If you have a huge city that is close to a small one...then the cities could merge to one.
sincerely
miwi