The Old Empires

What do you think of this scenario

  • Incredible!

    Votes: 55 45.1%
  • Great

    Votes: 33 27.0%
  • Ok

    Votes: 16 13.1%
  • Bad

    Votes: 18 14.8%

  • Total voters
    122
Wow that's cool and I would vote but I already gave it Incredible so I can't vote again.... To bad I don't have 4 accounts like the "Gang of Four".....
 
Um, how fast is the new version?
 
Happyman,

Its not faster than the previous version.

When the scenario can be moved to the
new 180x180 map it can be made faster.

Best Regards

Rocoteh
 
Earlier this day I posted this:

"Today The Gang of the Four delivered a new
sabotage vote against The Old Empires.

If you you want to show what you think of the
The Gang of the Four give us a positive vote
and you will show them that YOU are the power."

Rocoteh

I wish to say thank you to those who answered the
call and gave us the highest vote.

I repeat You are the power and if you like TOE and
World War I - Global give us a positive vote.

The cheaters with their double and triple accounts
are not safe, even if they think so.

Thunderfall have caught such cheaters red-handed
before and at least one the cheaters are perm. banned.

Rocoteh

Download World War I Global at
http://forums.civfanatics.com/showthread.php?postid=1614248#post1614248
 
Good question.
 
Attack 60, Defense 1, Move 1, Invisible.

That should make it possible for AI to handle them.

Rocoteh
 
Attack 60? I thought the boat hit them not the mines coming up and hitting the boat???
 
World War I - Global news:

Russian Imperial Guard (10-13).

It is 4 divisions at start. They can only be produced
at The Russian Military Academy.

The whole old Russian Army have been removed
and replaced with anew Army with these stats:

Russian A division 4-8
Russian R division 3-6

US now have their own divisions:
10-14 +5HP Bombard 8-1-2

That is to reflect that the US "division" was not a
division, it was an Army-Corps in size.

Rocoteh
 
Wow the russian army stinks... That is acurrate but is there a way to make it more even like the russians have more hit points ect.?
 
Originally posted by Happyman
Attack 60? I thought the boat hit them not the mines coming up and hitting the boat???

It has to work this way (and remember its floating mines)
otherwise AI will understand nothing and then
its better to abstain from mines.

Rocoteh
 
Originally posted by Happyman
Wow the russian army stinks... That is acurrate but is there a way to make it more even like the russians have more hit points ect.?

Can you clarify more what you mean?

Best Regards

Rocoteh
 
Mine wise ok makes sense

Army wise 10-13 that is agerage for the active unit
4-8 that is low for reserve
3-6 that is also low for the reseves reserve
 
Originally posted by Happyman
Mine wise ok makes sense

Army wise 10-13 that is agerage for the active unit
4-8 that is low for reserve
3-6 that is also low for the reseves reserve

4-8 is for the Active divisions.

Yes , the stats are low, but Russia starts the game
with 160 divisions.

Stats are low since the Russian troops had low morale,
poor equipment and poor combat performance.

Otherwise they had been the "steamroller", rolling
to Berlin without problem.

Best Regards

Rocoteh

Download World War I Global at
http://forums.civfanatics.com/showthread.php?postid=1614248#post1614248
 
But can you make it so it is very easy to get lots more troops? Reducing the price dosn't work because Although I havn't played Russia I think the average city produces about 150 shields and you cant make more then one unit a turn...The reason why I ask is Russia made a huge pathetic conscript army they didn't stop aft 1914 they kept making lots of divisions so I think Russia should be able to make lots more Divisions...
 
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