Cyc
Looking for the door...
So, I guess I should start this conversation. If the player leaves the turn chat, for whatever reason, should there be a process to replace him/her with another player? Should that process be put in the constitution to protect the attendees? What if the Player's computer goes down, should they restart the game, as there will be no save to upload and play later? What if there is a save but the attendees can't get to it, should they restart the last save and step through the initial chat log? Should they be confined to duplicating the initial chat log? What if the original Player comes back? Can he/she claim the right to play? Should all this be in the constitution or should it be handled on a case by case - play it by ear - basis?