AutomatedTeller
Frequent poster
Harbors are definitely on my list of things to build.
If you have more room to expand, keep expanding.
If you have more room to expand, keep expanding.
Harbours are quite valuable. Don't neglect them. More than all the buildings you name except ducts. Try playing a game where where build nothing but granaries, ducts, rax and harbours. It kinda forces you to go military and you'll be surprised how much better you do.So many people say to build this or that but not this. Here is waht i have done over the past few games. I build markets and libraries and aquaducts where needed. temples. never have a built a colesium or harbor or cath. at least not yet because i am not sure how i am supposed to move forwar when i get to this point in the game.
in civ1 and civ2 i generally dominated the games i built everything and generally never had more then 25-30 cities and always on one land mass. I find it's not so easy in Civ3. becuase it seems like everyone goes in one of the directions... basically i have to much info and i can't seem to move forward in any direction.
You've done a really nice job working your tiles. Keep it up.
Thank you
You have a scientist in your capital - have her work a tile. (it's usually a bad idea to have specialists in core towns)
Done. cap is now building Knights
Like gma said, build more settlers!! You have unclaimed spices out there - get at least one of them. I'd also grab the two other ivory, creating a near monopoly, and stopping the AI from building Knights Templar.
Working on that right now
You have a severe case of Wonder Addiction. There is an article in the War Academy to help cure you. I assume you are researching Theology so you can build Sistine?? Personally, I'd head straight for Military Tradition. You are going to need cav to battle the Aztec's Great Wall wonder.
Heres the scoop on that. I build Pryamids and Colossus. that is just my thing. After that it comes down to ... wonder or wealth and i choose wonder. Why? Because I am afraid to buld to many units and settlers. Or rather i was. When you are not sure what diretion the game is going to take it's hard to justify spending money or units or expaning when you are going to go over the City cap. (the number of optimal cities)
Here's how I manage citizen moods: Use the F1 key and sort by population (lowest on top). It only takes a minute to scroll the list to see if a city is about to riot.
Keep the Aztecs friendly towards you. You don't want to fight until you are done expanding - which you are a long way from, IMO.
Why does everyone say expand first? Out of curisoutiy, I think after i defeat the russians i am done expanding. Curroption will be high in new cities now and i will be way over the Optimal city number. besides Doesn't being in a republic mean i need to stop warring? Cuz of weariness and unit cost?
You may want to consider tighter city placement, like CxxC.
I am having a hard time adjusting to that. i have no idea how to run a city like that...
Your strength appears to be more on the 'builder' side, as opposed to the 'warmonger' side (that's how I am too). Exploit that strength.
Please explain a bit more. Do you mean me personally or land eara having resources that support Building?
I know that in vanilla Republic there is no free support of military and they each cost 1gpt, but Republic also gives you a commerce bonus. That bonus is 1 additional gpt in each tile worked by a citizen which is already generating at least 1. That means each tile with a road or along a river (if worked by a citizen) earns your civ 1 more piece of gold than in most other governments. That's what allows you to pay for your military. Of course you want to get more towns with more population working more roads to increase your over-all income, and you need that military to get and secure the additional land. It really does work.I knew someone would point out my lack of military. Is that not what happens in republic? the govnment doesn't allot military. I have to pay for them all, I was worried that if I had to spend alot in military i would not be able to keep my slider so high in science and isn't that the most imoportant thing?
I'm a bit fuzzy remembering how this works in vanilla, but I went into your save, called up Montezuma, said I'd like to propose a deal, clicked on "active" located near the bottom of the trade screen, and took the alliance (and peace) off the table, and said goodbye to Monty. I pressed enter, and the alliance is gone and he has not declared war, so I guess it works the same as Conquests. If the deal was made at least 20 turns ago, it may be peacfully cancelled, BUT I had changed your game "Preferences" and unchecked "Always Renegotiate Deals". I think it would have put us at war if that box were not unchecked, but someone who knows vanilla better than I can give you more information.The aztecs are moving troops through my territory to help with those lone two town on the other side of my continent (russian). I would like to break the alliance but don't know how.
You get more luxes, build markets if you have 3 or more different luxes, use the lux slider if necessary, hire specialists in individual towns (clowns,taxmen and scientists), and check each city by pressing F1 before the end of each turn. I'd strongly recommend getting one (or both) of the assisters, CrpMapStat or CivAssistII for the notifications. They are both free and can be downloaded from the Utilities forum. They will save you hours of screen checking.You said i do not need all of the caths and colisiums i have but how would i keep my people happy? I have many unhappy people. Unlike most i play without assisters and am not notified of riots pre turn.
Just keep trying. That's why they are called "suicide galleys" at this point in the game.As for building galleries.... I have made three and all failed to get there.... They are Junk.... I am not sure how to get accross with them.
The bigger your empire, the more trade you generate for more science. Don't build unnecessary units or improvements, but do build the ones you really need. You may find it helpful to ask more narrowly defined questions, focusing on a single topic, in this forum. It's hard to give you specific advice about a whole game without writing several dozen pages.I am worried that i do not have enough trade in my empire to get the science output i need. however you all would know better than I.
If you don't settle the land until it's all gone, the AI will. Once map making is generally available, any AI on your continent will drop off settlers in unowned areas. Once Astronomy and/or Navigation are discovered, the AI will send settlers from the other continent too. More neighbors means more trouble down the road. You want your continent all to yourself (and maybe some of the other continent as well).WaterDragoon said:Why does everyone say expand first? Out of curisoutiy, I think after i defeat the russians i am done expanding. Curroption will be high in new cities now and i will be way over the Optimal city number. besides Doesn't being in a republic mean i need to stop warring? Cuz of weariness and unit cost?
Your cities have already built far too much. This is your fundamental problem. Every city has a temple and a granary. At this level, you don't need any temples at all and should have at most four granaries across your entire empire.Update
I am at war with the aztecs. The eygptians hae come to my aid, dunno why they just included it in a trade.
I am on my last tech before I go to the next age and i am looking for adivce on how i am doing now. I have expanded much more as i was told and i am still aiming to get a space Win. I am building a couple of wonders...basically cuz those cities have nothing else to build. Please let me know where i can improve to get to my goal....