Preturn: Check the situation with regards to techs and resources first. They are missing Stassis, the engine and
First techs they have ecology which means they can start life support. Copper doubles the speed so taking out copper is big.
Stassis requires genetics which has not been researched yet.
The Engine requires fiber optics which she has and then fusion.
They have 3 sources of uranium and aluminum but only one copper. Copper is the key to finishing.
Bismarck doesn't have uranium but has aluminum and copper. He has ecology but doesn't have fiber optics and genetics
I try to cut off his copper for 200g with our spy and the spy is caught and detained for questioning.
It's time....after hours of staring I must do what I've never done before. Time to drop the bomb!
Declare and start with our planes.
Our carrier contingent is first to move.
Fighter one wipes out their copper,
the 2nd knocks out some aluminum, take some damage with one plane but our last figther knocks out one of the uranium sources.
Time for our bombers.
Our first bomber knocks out another aluminum.
That leaves 1 aluminum at Warwick and 2 uraniums to go one at Oxford and another at Newcastle. I think we'll be able to bombard Warwick reasonably soon so Oxford adn Newcastle will be bombed before London. The jets did some damage to our bombers.
Drop our first bomb and it hits London! The horses are glowing.
Miss with the second but the third blows out the uranium and 6 pop at Oxford.
Hit Newcastle's uranium but the mine stands. Attempt 3 more and miss. We have 7 more.
Hit Warwick but the aluminum is left...
With 3 left we finally hit again at Newcastle. It's a virtual wasteland with all the units gone.
Move units in on Dover and Coventry.
The resource picture
IT we get strafed by some stealth and jets. a gunship captures a random worker. Narayana is born in Hastings.
We have global warming at Kushans and enemies near Setia and Toledo.
2011 Sink a carrier with a jet aboard. Our spy is caught and detained for questioning on the German copper again.
Bombard Dover to half strength. The first tank not only wins but does additional damage.
Summary
Sorry it took so long but managing this big of an empire in civ4 is quite difficult. Figuring out how to transport units, the ships, etc etc. I'm simply not up to speed on how to play faster so 3 turns took full nights. That set was a gas. Violent but a gas!
I think we have a really good shot at getting to the domination of 64%. Let's keep pounding!
The Save