The Twelve Turns of Civmas

MaryKB

Goddess Queen
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On the First Turn of Civmas, Sid Meier gave to me ...
A settler to found a city.

On the Second Turn of Civmas, Sid Meier gave to me ...
Two free techs,
And a settler to found a city.


On the Third Turn of Civmas, Sid Meier gave to me ...
Three goody huts,
Two free techs,
And a settler to found a city.


On the Fourth Turn of Civmas, Sid Meier gave to me ...
Four hills with mines,
Three goody huts,
Two free techs,
And a settler to found a city.


On the Fifth Turn of Civmas, Sid Meier gave to me ...
FIVE WORLD WONDERS,
Four hills with mines,
Three goody huts,
Two free techs,
And a settler to found a city.


On the Sixth Turn of Civmas, Sid Meier gave to me ...
Six scouts a'scouting,
FIVE WORLD WONDERS,
Four hills with mines,
Three goody huts,
Two free techs,
And a settler to found a city.


On the Seventh Turn of Civmas, Sid Meier gave to me ...
Seven builders building,
Six scouts a'scouting,
FIVE WORLD WONDERS,
Four hills with mines,
Three goody huts,
Two free techs,
And a settler to found a city.


On the Eighth Turn of Civmas, Sid Meier gave to me ...
Eight knights attacking,
Seven builders building,
Six scouts a'scouting,
FIVE WORLD WONDERS,
Four hills with mines,
Three goody huts,
Two free techs,
And a settler to found a city.


On the Ninth Turn of Civmas, Sid Meier gave to me ...
Nine cannons sieging,
Eight knights attacking,
Seven builders building,
Six scouts a'scouting,
FIVE WORLD WONDERS,
Four hills with mines,
Three goody huts,
Two free techs,
And a settler to found a city.


On the Tenth Turn of Civmas, Sid Meier gave to me ...
Ten frigates sailing,
Nine cannons sieging,
Eight knights attacking,
Seven builders building,
Six scouts a'scouting,
FIVE WORLD WONDERS,
Four hills with mines,
Three goody huts,
Two free techs,
And a settler to found a city.


On the Eleventh Turn of Civmas, Sid Meier gave to me ...
Eleven Tanks a'blitzing,
Ten frigates sailing,
Nine cannons sieging,
Eight knights attacking,
Seven builders building,
Six scouts a'scouting,
FIVE WORLD WONDERS,
Four hills with mines,
Three goody huts,
Two free techs,
And a settler to found a city.


On the Twelfth Turn of Civmas, Sid Meier gave to me ...
Twelve nukes a'launching,
Eleven Tanks a'blitzing,
Ten frigates sailing,
Nine cannons sieging,
Eight knights attacking,
Seven builders building,
Six scouts a'scouting,
FIVE WORLD WONDERS,
Four hills with mines,
Three goody huts,
Two free techs,

And a settler to found a city!
 
Why was it five wonders, and not seven? But I like this thread. :)
I tried to pick the most valuable thing in the game I could think of, and Wonders seemed to work for me as that big part of the game. Generally I think for this song, you're supposed to have what's really your keystone for #1, then #2-4 should be objects, #5 should be your big one, and then #6-12 should be things taking an action.

I'm trying to think of more, lol! If I do, I'll post them in here.

Some people are telling me I'm getting into Christmas too early, but that just can't be helped! :)
 
Well we did get a bunch of snow yesterday.... and flurries today for that matter :)
So it does feel like Christmas
 
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