I usually play this in multiplayer... actually I only play it in multiplayer. Every time the game goes OOS you have to reload, thats not fun. I don't plan on playing this in single player, I'm not a single player kind of guy. If you're like me, you want these issues fixed even more than you want bugs fixed and new features added. I've come here for help and to get answers to my questions (and if this thread is good, maybe yours!), maybe we can even start a little group dedicated to these problems
for now I present this thread. Lets add all known OOS bugs and solutions here!
I've got a few questions for those who can answer them
1) Is it possible to add a "resynch" button into the game when the game goes OOS? Saving and restarting the server is a tedious process, it would be nice to have a button the host could press to resend the data to clients and have them reload.
2) Is there any work being done to fix these problems? Is there any way to fix these problems?
3) Are there any "tips" or "tricks" on how to avoid most OOS related issues? (Post em here!)
4) Could we perhaps add a game option removing features that are known to make games go OOS (We could call it OOS-No-More)
5)Is there any way to stop Frozen from causing the game to go OOS when capturing towns
6) Would anyone be willing to start a "OOS Fixing" group that will make a small patch for multiplayer users (Probably just wishful thinking)

I've got a few questions for those who can answer them
1) Is it possible to add a "resynch" button into the game when the game goes OOS? Saving and restarting the server is a tedious process, it would be nice to have a button the host could press to resend the data to clients and have them reload.
2) Is there any work being done to fix these problems? Is there any way to fix these problems?
3) Are there any "tips" or "tricks" on how to avoid most OOS related issues? (Post em here!)
4) Could we perhaps add a game option removing features that are known to make games go OOS (We could call it OOS-No-More)
5)Is there any way to stop Frozen from causing the game to go OOS when capturing towns
6) Would anyone be willing to start a "OOS Fixing" group that will make a small patch for multiplayer users (Probably just wishful thinking)