In Civ II and III I used to play as the "Borg Empire" and would name cities 001, 002, 003, and so on. I did that with Civ IV a time or two but it didn't seem as much fun.
I rename my cities "vegetable farm" or "spastics home" if the enemy is going to capture a city which I won't be able to take back.
Been there, its just east of El Paso![]()
Whenever I conquer a city, I rename it to New <cityname>, e.g. New Rome.
If I get a city through culture flipping (pretty rare these days) I rename it Free <cityname>, e.g. Free Nottingham
And if I conquer a Civ's capital I rename it Capital <cityname>, just so I'll always have a reminder of which city used to be the centre of a long expired empire.
It worked quite well, until my most recent Warlords game where I owned the whole continent, every damn city was 'New' this or 'Capital' that
I would still love a feature in the game where you could look at each city's history, like the event log. Imagine:
4000 BC - Rome founded
3000 BC - Built Stonehenge
2530 BC - Rome captured by Greeks
2500 BC - Renamed to New Rome
2000 BC - Re-captured by the Romans
Etc..
i name them for what they make me think of, or what resources they're going to get. sometimes i change the name much later on, like i'll name a city Red Cross 3500 years or whatever after it's been founded so that i know where my free medic units come from. st. petersburg was my shrine city once, so i changed it to st. moneysburg.
i put a + in front of the city name once i build an airport in it, since i hate not remembering which ones have airports.
if i see a spot where i can get pigs and iron in a fat cross i cannot resist settling there. of course that city must be named Pig Iron. the absolute best is when hubby's home so i can say out loud "i got pig iron, i got pig iron, i got alllllllll pig iron".
i don't think these things are weird. but hubby does.