The Wonder List

Tower of Babel

Cost: 200
PrereqTech: Construction
Culture: 1
After completing the wonder, it gives immediately contact to all City States in the game and player receives the gold gift from finding them, varying 15 or 30 Gold per City State. Also gives +30 influence per City State.

"With its top in the heavens...lest we be scattered abroad upon the face of the Earth." God came down to see what they did and said: "They are one people and have one language, and nothing will be withholden from them which they purpose to do." So God said, "Come, let us go down and confound their speech." And so God scattered them upon the face of the Earth, and confused their languages, and they left off building the city, which was called Babel "because God there confounded the language of all the Earth." (Genesis 11:5-8).


Ossuary

Cost: 300
PrereqTech: Theology
Culture: 1
The owner gains +30 Culture towards Social Policies from every conquered City.

"Thy soul shall find itself alone
'Mid dark thoughts of the grey tomb-stone;
Not one, of all the crowd, to pry
Into thine hour of secrecy.

Be silent in that solitude,
Which is not loneliness- for then
The spirits of the dead, who stood
In life before thee, are again
In death around thee, and their will
Shall overshadow thee; be still."

Spirits Of The Dead - Edgar Allan Poe
 
Btw, the HooverDam & PanamaCanal seems to have been considered for integration by Firaxis in early design steps as proven by their Icons in the 4th row of the usual WonderAtlas.DDS file!
;)
Hey there, I noticed you have done a lot of .dds work with the Civ V files in these forums. How do you manage to extract the icons from wonderatlas.dds? I managed to extract most of the icons using nexus to translate the assets to the resource folder, then unpacked them. But the issue is, the Civ DDS Unpacker does not unpack all of the DDS files. Do you know what the issue is here? If not, do you know who does? I've search everywhere with no results...

Also, I've seen some of the icons in resolutions up to 800x800 pixels on the web, where could those have possibly come from?
 
The Casbah
Prerequ: Compass
Cost: 300. Can only be built in a coastal city.

+4 city:c5strength: and +2:c5culture: from every Harbour. Naval units built in this city begin with Boarding Party I. Receive a free Harbour in this city.
 
I love these treads! Time for wonder overload!:


Giant Budhas
Requirements: Enginereeing, must built next to a mountain
1 great artist point
1 culture
+3 culture per mountain within a 2 hex radious
+2 faith per unlocked SP

The blue Mosque
Requirements: Civil service
2 culture
1 great artist point
+1 gold and food on this city for each city following your religion in the world

Shwedagon Paya
Requirements: Theology, working gold tiles within city radious
1 culture
1 great artist point
+15 influence in CS during peacetime
+1 happiness and culture per worked gold tile (only for this city)

East India company
Requirements: Navigation, must be built on coastal city
1 culture
1 great merchant point
+15% gold on this city
Stock exchanges, Seaports and merchant ports generates +1 production, gold and happiness each

Empire state building
Requirement: Electricity
3 culture
1 great merchant point
Turns each unit of happiness surplus of your civilization into 2 gold

The transiberian raiload
Requirements: Raiload, must be build next to a tundra tile
1 culture
1 great engineer point
+2 production and +2 gold to worked tundra tiles in this city
-25% to raiload manteinance

La Sagrada Familia
Requirements: Flight
3 Culture
1 great artist point
Turns half of the gold produced by this city into culture

Broadway
Requirements: Radio
10 Culture
1 Great artist points
+25% to gold and culture output during golden ages

Hollywood
Requirements: Mass media
1 Culture
3 Great artist points
Artist specialists generates +2 culture; golden ages started by great artists last twice as much

Three gorges dam
Requirements: Plastics, must be built on a river
Build free dam on city
1 culture
2 great engineer points
+15% production to every city with acess to fresh water
+1 production in every city

Petrona Towers
Requirements: Computers
3 culture
1 great engineer point
You gain +1 science and gold per each citizen in this city

The Hage Court
Requirements: Globalization
1 culture
1 great merchant point
You gain one extra vote when pushing for a diplomatic victory, your DOW's nullifies your opponent's votes

CERN
Requirement: Particle physics
1 Culture
2 great engineer points
Effect: Gain one free technology, +100% to that city science output. Gains free GE per future tech discovered
 
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