I know someone may have already brought up a few of these things, but I'd like to put them up for discussion as these have really irked me ingame:
Most of these things are fun factors of course and not bugs.
- forests-forests are just weird in how they effect tile output: they override the tiles default output and change it to 1
1
. This means a forest on a plain hill would give the same output as a desert forest(albeit there are no forests on deserts, but its an example
). You should be able to gain the benefits of both the forest and the hill, I mean forests usually aren't that dense at the top of the hill where you usually mine or handle the production.
- resources-the bonuses are too low, a river/hill provides the same bonus as most resources, making them underpowered. In my opinion resources like iron should give around 2-3 bonus
not 1.
- global unhappiness/happiness-This should be handled by city; it makes it agony to expand to any extent, and causes your population growth to halt(not to mention make your military completely useless(though still able to beat the ai easily). Just because you have dozens of cities shouldn't make every one of them unhappy. How does that even affect happiness, does a person say to himself "There is a new city in the empire, I'm jealous that my city of Jollydooda will not be getting as much attention". I mean I understand population because it effects living space and jobs but alot of these things should not be causing unhappiness. I have less population than a guy with 5 cities and I have 20+.
- ship combat(triremes)-there should be melee combat between ships, especially triremes who used a bronze ram against opposing ships as their main armament. Archery never played much of a role in ship-to-ship combat outside of shooting rowers and marines(soldiers on board a ship who board other vessels).
- Aztecs-their building is very overpowered, they have near the same number of cities as I do in my current game but nearly 2-3 times the population and nowhere near the unhappiness(which I know because he gets much more hammers than I do) I do. He has around 20excess, I think with 14 cities at 10-16 pop each. I have around 20 with 8 pop being my largest city and 1 my lowest, average probably 5-6. I have negative 28 happiness. Their building gives 3
and +15%
, which I think is very high. Not to mention I think the ai cheats with hapiness.
Most of these things are fun factors of course and not bugs.