AutomatedTeller
Frequent poster
The fundamental question asked by this test (can you get better productivity from CxxxxC than from Cxxc, because you have a choice of what tiles to use, given the same # of cities) is clearly true, though I would note that in the CxxC approach, research seems to be faster.
I just think it's the wrong question.
I think the right question is: after an arbitrary # of turns, which approach will have a stronger civilization, given the same starts? And that's what we'll see with Othniel's test.
Looking at the initial test, there are some flaws:
1) Outer towns in the CxxC plan don't have expanded borders - since you are putting libs in them, they should.
2) I don't know anyone who puts cities out in CxxC in a grid - I used CxxC, but it's offset and I get 12 tiles per city.
3) I don't know why the CxxxxC get temples and cathedrals now - when I do use metros, I put in the temples later, when I need the happiness.
I just think it's the wrong question.
I think the right question is: after an arbitrary # of turns, which approach will have a stronger civilization, given the same starts? And that's what we'll see with Othniel's test.
Looking at the initial test, there are some flaws:
1) Outer towns in the CxxC plan don't have expanded borders - since you are putting libs in them, they should.
2) I don't know anyone who puts cities out in CxxC in a grid - I used CxxC, but it's offset and I get 12 tiles per city.
3) I don't know why the CxxxxC get temples and cathedrals now - when I do use metros, I put in the temples later, when I need the happiness.