Aussie_Lurker
Deity
@Trade-Peror & DH_Epic: I sit somewhere between the both of you on this matter. I think we ALL agree that culture, though a good concept, does need a major overhaul to really bring 'building' style to at least a par with 'Warmongering'. I support the passive flow of culture from high to low, as I have suggested before, and also support the semi-active flow via immigration and trade. War-mongers can close their borders and increase nationalism as a means to reduce this, but this will hurt them economically, diplomatically and will make their 'military acquisitions' harder to hold on to (as the foreign population will remain much more volatile for a longer period of time). Basically, the xenophobic nation with lots of foreign territory in its hands might be able to 'assimilate' quicker, but they will also be much more unstable!
As for 'active' culture flow, I would prefer this to be an additional function of 'Covert Operations'. By putting funds into 'Civic/Cultural' Espionage and 'Sabotage', you can not only gauge the degree of 'sympathy' that others hold for your culture, but you can actively 'plant' cultural enclaves in other cities, and disseminate propaganda to undermine the local culture in favour of yours!
As for culture 'build up' I think that all culture points should build up side by side, the ratio of local to foreign culture within a city will then have an overriding impact on the citizens desire for war with that culture, and the possibility of a rebelling city going over to that culture! Also, if at the end of an age, two cultures achieve a roughly equal status within one city, then there should be the chance for a 'culture crunch', where the two cultures meld into a single new 'regional culture'. All new citizens in that city will bear the new culture, and any assimilation which occurs will be towards that new culture!
Anyway, forgive my rambling. When I have time, I will reiterate my model in point form!
Yours,
Aussie_Lurker.
As for 'active' culture flow, I would prefer this to be an additional function of 'Covert Operations'. By putting funds into 'Civic/Cultural' Espionage and 'Sabotage', you can not only gauge the degree of 'sympathy' that others hold for your culture, but you can actively 'plant' cultural enclaves in other cities, and disseminate propaganda to undermine the local culture in favour of yours!
As for culture 'build up' I think that all culture points should build up side by side, the ratio of local to foreign culture within a city will then have an overriding impact on the citizens desire for war with that culture, and the possibility of a rebelling city going over to that culture! Also, if at the end of an age, two cultures achieve a roughly equal status within one city, then there should be the chance for a 'culture crunch', where the two cultures meld into a single new 'regional culture'. All new citizens in that city will bear the new culture, and any assimilation which occurs will be towards that new culture!
Anyway, forgive my rambling. When I have time, I will reiterate my model in point form!
Yours,
Aussie_Lurker.