Inhalaattori
Emperor
Here are the new tier 4 governments:
We must also remember that some of the best policy cards like New deal or Martial law can only be used in specific tier 4 government.
I feel that the devs made them so bad, because they wanted them to be on the same level as tier 3 governments or only little stronger. So you have to actually think if it makes more sense to change your government or stay in the old tier 3 government.
- Synthetic Technocracy (Optimization Imperative): 1 Military, 2 Economic, 1 Diplomatic, 5 Wildcard policy slots. +3 Power in all cities, and +30% Production towards all city projects. -10% Tourism.
- Corporate Libertarianism (Venture Politics): 2 Military, 1 Economic, 1 Diplomatic, 5 Wildcard policy slots. Commercial Hubs and Encampments provide cities with +10% production, bonus to accumulating resources with improvements. -10% Science.
- Digital Democracy (Distributed Sovereignty): 1 Military, 1 Economic, 2 Diplomatic, 5 Wildcard policy slots. +2 Amenities in all cities, and +2 Culture per specialty district. -3 Combat Strength for all units.
We must also remember that some of the best policy cards like New deal or Martial law can only be used in specific tier 4 government.
I feel that the devs made them so bad, because they wanted them to be on the same level as tier 3 governments or only little stronger. So you have to actually think if it makes more sense to change your government or stay in the old tier 3 government.