A+ombomb
Actuary
Early on in the game, even on turn 1, for later era starts there isn't nearly enough time to set up. I mean look at future - you start with all that crap and no prior knowledge of the map, and even though turn 1 is extended time it's not nearly enough to figure out where you will put your cities and your game plan. On the other end of the scale, even blazing isn't fast enough past turn 50, and just drags! I would really like to see some better turn scaling...more time early and less time later!