Tiny Hellions!

oh crap, I did send you the wrong file. Hold on. My bad....
 
I had accidentally saved my game the way they set it up (Sultan Bhargash 3950) instead of renaming it back to Tiny Hellions2 so that when I attached it I attached the game I had been sent.

What is the protocol going to be? Do we have to rename the game each time or could just keep overwriting TinyHellions.SAV in our files when we load/save? I'd prefer the latter (save space in file, keep consistency) but will agree to the former if there are good reasons/vehement objections.
 
Sultan - overwrite it.

ONLY I will rename it, ...3,4,5...etc., since it goes back to the top of the order, when I send it to you. :)
 
OK got it,,,thanxs Sultan you are the Ayatollah of Rock-n-Roll-ah...on it's way to Joe now. Strapping Germanic youth have been sent to mine the medows and our council is confident their Arayan seed will find purchase in their fertile valleys... :)
 
Okay. So you are the last player of the round, so you rename it and I will keep it to your new name when I send it back to Maui and he will keep that name when he sends it to you and you add the new turn digit, which will be three when you send it back to me after choosing to research the wheel (just a guess, that is what I would do...)
 
Sultan has been mailed.

I am scouting, and seeing too much jungle. Perhaps one of you gentlemen will loan me a machete?
 
I'll sell you a worker when I see you, probly just cost you a couple of techs and a map.

My warrior congealed, I moved the citizen out of the woods, started building Top Secret Next Project, sent the warrior off to earn death at the hands of infidels, and look forward to turn four, by which time I will be on my second glass of Mullah-approved Wine...
 
Hmm, very dangerous if we start the drunken PBEM club. We might end up playing the same turn over and over and over, or losing to the AI...
 
Off to Joe. We have sent our first warrior group out to the mountains to lay claim to new lands for the Fatherland our wise men talk of a strange new elixir called "Beer" that will help us spread the empire far and wide by bringing all women up to our lofty Arayan standards... :)
 
Grandmasta, it might be possible to set the AI Russians to be you, I am not sure how administration works however (has anyone tried to change/boot/add players in game?), and of course you would have all those AI bonus units/techs that appear from nowhar...

My warrior, approprately named MadMullah 1, is just outside of some huts. One of our Imams says he believes the new tribe will bring us knowledge. Most of us agree they are going to be angry fools who bring us veteran status. Either way, the plan is to be caught up on glasses of wine per turn by turn 7...
 
As far as I know, you can only do it to the scenarios not to the saved game. I think we need Gramaphos to update his SaveGame Multi-Tool for PTW, unless a copy is already on the CD...
 
Ah, we also have come in sight of a minor tribe.

First unit completed, second unit started. :p

I am curious to see what happens when contact is established...
 
Okay so we ignore the Grandmasta. Sorry G.


Meanwhile turn five brought a surprise. MadMullah 1 opened the hut to reveal... another map! I can now see for quite some distance, and have spotted those red and blue luxuries, I think it is silk, at the edge of a mountain range to the north. Trust me, I wont be half this forthcoming once the wars start...
 
Off to Joe...Germany seeks peace with all neighbors EXCEPT for Russia who is our sworn enemy across the sands of time...The high strong mountains surrounding Berlin have given our warriors a view at the expansive acreage and it looks to be more fertile frounds for future German cities...
 
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