collin_stp
Warlord
I never saw anything on this in these forums, so I decided to add my two cents. This will not solve your slow computer, but will make management faster. I am sorry if I repeat what many people have said earlier.
I always hated late industrial age through modern age, because I usually have a ton of units and artillery or planes. I usually wouldn't play large maps just because of this, but I have found ways to speed things up.
First of all, I found the use of rally points very nice. In late Industrial age, your core cities (the ones producing the most units) are usually connected by rail, so a single central location to gather your units helps. If you build planes, it may get more tricky, since you may want to immediately rebase them closer to combat, but for tanks and modern armour, this works pretty well.
Second, for newly captured cities at this point, they usually are too corrupt to be of any use for building units, and I just like to build infrastructure (that is just me, though). I find that setting the production governor to only build structures helps a lot (you don't have to follow their advice, but then they don't always just want to spit out units which you will have to control).
Third, use stack movement were appropriate, but this is obvious.
Finally, when on the attack, and especially if you have lots of bombers, I turn off "animate battles" in the preference menu. This really speeds up attacks, and especially bombing runs. I turn it back on at the end of my turn, so I can see what is going on easier when the AI attacks me, but having this turned off, and just using the "b" hotkey, you can have 30-40 bombers/artillery bombard in no time at all.
These are mostly helpful when you are trying to mop up the AI, which I would usually not do because it was so tedious, but with these, it becomes significantly faster.
I always hated late industrial age through modern age, because I usually have a ton of units and artillery or planes. I usually wouldn't play large maps just because of this, but I have found ways to speed things up.
First of all, I found the use of rally points very nice. In late Industrial age, your core cities (the ones producing the most units) are usually connected by rail, so a single central location to gather your units helps. If you build planes, it may get more tricky, since you may want to immediately rebase them closer to combat, but for tanks and modern armour, this works pretty well.
Second, for newly captured cities at this point, they usually are too corrupt to be of any use for building units, and I just like to build infrastructure (that is just me, though). I find that setting the production governor to only build structures helps a lot (you don't have to follow their advice, but then they don't always just want to spit out units which you will have to control).
Third, use stack movement were appropriate, but this is obvious.
Finally, when on the attack, and especially if you have lots of bombers, I turn off "animate battles" in the preference menu. This really speeds up attacks, and especially bombing runs. I turn it back on at the end of my turn, so I can see what is going on easier when the AI attacks me, but having this turned off, and just using the "b" hotkey, you can have 30-40 bombers/artillery bombard in no time at all.
These are mostly helpful when you are trying to mop up the AI, which I would usually not do because it was so tedious, but with these, it becomes significantly faster.