Robi D
Minister of (Dis)Order
We pretty much know for certain that TNT is going for the Great Library. They would have already started the pre-build and are looking to get a GA with their immo's so they can research writing and lit quicky. We also know via KISS and also our curragh that they have built mines on hills near Carpetbomb, which also need a GA to get 3 shields from them, because under Despotism they can only get 2.
Apart from repelling TNT's raids on our territory our other objective would be to stop the GL from being built. This is TNT's weakness, they have sacrificed research in order to get gold for upgrades for their immo's, which has left them far behind us and the other 2 teams technologically. They are gambling on building the GL to catch up so they can divert all their resources into the war with us.
Clearly if we can stop them from building the GL, then we will win the war by default. We have two options at the moment to try and stop them building the GL.
1. After this initial offensive by TNT we lauch an immediate counter offensive against Carpetbomb, which seems the most likely place for a GL pre-build. By razing Carpetbomb we would kill the pre-build. From there we keep on the offensive to not give them time to attempt another one.
2. We stay on the defensive and start a GL pre-build of our own in Crunch. Any resources we can spare will go to Crunch to speed up the build. We also research Lit as fast as possible. We also have to try to get our GA without triggering theirs to get the advantage in construction. By building the GL we lock out TNT and also gives us the oppertunity to divert more resources into fighting the war.
Both tactics have their risks, but we must fully commit to one of them to have a chance at succeeding, as we don't have the resources to do both together, nor do i think it would be wise to let TNT get the GL without a fight.
Apart from repelling TNT's raids on our territory our other objective would be to stop the GL from being built. This is TNT's weakness, they have sacrificed research in order to get gold for upgrades for their immo's, which has left them far behind us and the other 2 teams technologically. They are gambling on building the GL to catch up so they can divert all their resources into the war with us.
Clearly if we can stop them from building the GL, then we will win the war by default. We have two options at the moment to try and stop them building the GL.
1. After this initial offensive by TNT we lauch an immediate counter offensive against Carpetbomb, which seems the most likely place for a GL pre-build. By razing Carpetbomb we would kill the pre-build. From there we keep on the offensive to not give them time to attempt another one.
2. We stay on the defensive and start a GL pre-build of our own in Crunch. Any resources we can spare will go to Crunch to speed up the build. We also research Lit as fast as possible. We also have to try to get our GA without triggering theirs to get the advantage in construction. By building the GL we lock out TNT and also gives us the oppertunity to divert more resources into fighting the war.
Both tactics have their risks, but we must fully commit to one of them to have a chance at succeeding, as we don't have the resources to do both together, nor do i think it would be wise to let TNT get the GL without a fight.
We don't have enough forces yet.
TNT probably has 5 or more Immortals ready to destroy us. We can build up our defenses now and wait for how ever many immortals to come and cut through us or we could build up our army get tons of MWs and do an ambush on TNT. Our MWs could easily kill their Immortals and vice versa. our two move gives us an advantage as does the run away skill. Therefore build 10 MWs send a few of our warriors to lure and spy on TNT, once they are in range we strike and massacre them all. As for defenses send 2 warriors to do the spying/luring and the rest come home for defense. All cities should build MWs.