Sorry, I probably won't be able to do one anytime soon. But thanks for the compliment.CrazyG, any chance you could do a video on you playing on Deity?
Sorry, I probably won't be able to do one anytime soon. But thanks for the compliment.CrazyG, any chance you could do a video on you playing on Deity?
If this comes back, I would happily participate.I think one of the great helpers for people are those challenge games we played for a while, where we started with save games and everyone tried to run the best game based on the challenge. So you can see how another player worked through the exact scenario that you did...I think its very informative.
And I'm still in favor. AI had too much hammer bloat with never ending waves of units. I prefer how it is now. I've been playing Emperor with equally tweaked starting units (warrior and scout for everyone with no starting worker for AI) and I'm enjoying it personally.
https://forums.civfanatics.com/threads/change-vp-options.620079/How do you edit the game to remove the starting worker for the AI? I don't like the advantage it gives the AI, and I abandon most of my games due to the snowball the AI gains from it. I don't like sitting on 4 cities with a small army and barely any infrastructure, while a neighbor has 8 cities, most tiles improved, max unit cap, 4 wonders, and no way for me to catch up.
UPDATE HandicapInfos SET AIStartingWorkerUnits = '0' WHERE Type = 'HANDICAP_EMPEROR';
UPDATE HandicapInfos SET AIStartingWorkerUnits = '0' WHERE Type = 'HANDICAP_IMMORTAL';
UPDATE HandicapInfos SET AIStartingWorkerUnits = '0' WHERE Type = 'HANDICAP_DEITY';
appreciatedhttps://forums.civfanatics.com/threads/change-vp-options.620079/
Code:UPDATE HandicapInfos SET AIStartingWorkerUnits = '0' WHERE Type = 'HANDICAP_EMPEROR'; UPDATE HandicapInfos SET AIStartingWorkerUnits = '0' WHERE Type = 'HANDICAP_IMMORTAL'; UPDATE HandicapInfos SET AIStartingWorkerUnits = '0' WHERE Type = 'HANDICAP_DEITY';
Alternatively, you can tweak many things using Really Advanced Setup https://steamcommunity.com/sharedfiles/filedetails/?id=126959669https://forums.civfanatics.com/threads/change-vp-options.620079/
Code:UPDATE HandicapInfos SET AIStartingWorkerUnits = '0' WHERE Type = 'HANDICAP_EMPEROR'; UPDATE HandicapInfos SET AIStartingWorkerUnits = '0' WHERE Type = 'HANDICAP_IMMORTAL'; UPDATE HandicapInfos SET AIStartingWorkerUnits = '0' WHERE Type = 'HANDICAP_DEITY';
Thanks. I will check out the Adv Setup mod as well.Alternatively, you can tweak many things using Really Advanced Setup https://steamcommunity.com/sharedfiles/filedetails/?id=126959669
*Edit - Sorry Ryan, I meant to reply to Earf![]()
After the recent nerfs to China and Ethiopia, I can't say that I notice a specific AI civ consistently doing that well compared to the others. Maybe Mongolia. Persia and Aztec are probably the worst neighbors to have.For those very experienced on Deity, I have two questions. Which AIs have consistently been performing the best in your opinnion and which civs are the weakest in human hands? I've been away from the game for a long time and don't have the insight into this. Thanks!
For those very experienced on Deity, I have two questions. Which AIs have consistently been performing the best in your opinnion and which civs are the weakest in human hands? I've been away from the game for a long time and don't have the insight into this. Thanks!
Russia tends to soar the scoreboards for me, which is impressive considering how late most of their stuff comes into action. They expand fast (usually into mostly isolated tundra), get a bunch of border science, steal all the wonders and build lots of resource-dependant units to overwhelm any would-be foe. Then they just sit there, harass the other civs and win. They also like building the Great Walls which makes an invasion pretty much impossible. You can't even harass them anymore.
The only way to win as Venice on Deity as far as I can tell is to go on a ceaseless conquering spree and puppeting most of the known world. You get a bunch of free units by taking over a city state, but I'm not sure what 5 Warriors are going to do when you didn't rush Spearmen. Peace just doesn't work; even with a godly start and great trade routes I pretty much always fall to the middle or bottom by the classical era and it only gets worse from there.
As a bonus I've noticed Greece falling behind A LOT for a Civ that's 2 techs away from a 14CS spammable UU. They seem to focus on expansion through settlers instead of the far more optimal expansion through murder.